reality
OBOOpen Brush, Open Blocks, Icosa Gallery
•Created by reality on 7/20/2023 in #unity-import-export
Fading strokes in Unity
@andybak had an awesome graphics guru help out with the shaders! Got a large portion of them to work as intended for the experience we were designing. Thank you so much for your help on this!
I've made all the modified shader files we used in the experience available on GitHub, crediting you & the Open Brush Team, of course.
https://github.com/CultureVerse/open-brush-stroke-shaders
While this does work for the experience we were crafting, these scripts were most definitely thrown together in the shortest amount of time possible. So there is probably lots of cleanup & potential issues but it's a fantastic foundation.
These shaders work as intended using Unity 2021.3.4f1 with the built-in render pipeline.
30 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
•Created by reality on 7/20/2023 in #unity-import-export
Fading strokes in Unity
Going to keep at it and see if I can get it to look cleaner but honestly already really happy with this. I'm hoping this kind of combination isn't needed for all 45 brush types
30 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
•Created by reality on 7/20/2023 in #unity-import-export
Fading strokes in Unity
This is perfect with the models I tested! I'm still extremely new to shaders but it does end up working with the StandardDoubleSided shader.
30 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
•Created by reality on 7/20/2023 in #unity-import-export
Fading strokes in Unity
That sounds perfect! Curious what the gotchas are? I wasn’t able to dig into the UV channels to see the timestamps though my shader knowledge isn’t as extensive as I’d like it to be.
30 replies