WhySoSerious1945
WhySoSerious1945
DHDistant Horizons
Created by WhySoSerious1945 on 8/1/2024 in #help-me
Tick Freezing will be the death of me
With distant generation turned on, at any level, minimal for IPFWCPU, I will get tick freezes every few minutes just walking around, and every few seconds when doing something important like fighting or mining. This isn't a small modpack, (232 without libraries/dependencies) but I don't have a crappy PC either. Ryzen 9 5900x, am4 mobo, 3080 that im upgrading to a 3090 in two days, 32GB of RAM, 16 of which is allocated to MC. I went through a deleted mods 1 by 1 starting with structure mods, and it's either caused by Alex Cave's (yes I did the fix in FAQ) or structory because it seems to add an absurd amount of little structures. Stutters have all but vanished entirely. Is this something that anyone else is experiencing? SIde note, I've been so focused on not freezing that I haven't even taken time to decide how I want the LODs to look. I have default settings on DH rn, what should I change and where to have a (somewhat) smooth experience that looks good (no holes in teh floor). I do not use Shaders, I feel like im just asking for hurt.
39 replies
DHDistant Horizons
Created by WhySoSerious1945 on 7/10/2024 in #help-me
DH no longer working, specific line keeps showing up in logs
I have a specific line showing up over and lover again int eh logs. [Render thread/ERROR]: Unable to convert config value [{}] from [class java.lang.String] to [class java.util.HashMap] for config [mapTest], the default config value will be used instead [{}]. Make sure a converter is defined in [ConfigTypeConverters]. Worked fine all week, woke up this morning and updated two mods. Game did not launch so I downgraded them immediately. Suddenly lost LODs. Checked world folders, deleted config at least five times, uninstalled, new worlds, the whole shebang. Either can't find someone else with this issue or didn't look hard enough. Singleplayer, 16GB memory used, close to 260 mods.
7 replies