Syllith
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•Created by Syllith on 5/22/2024 in #help-me
Best practice for preloading chunks on servers
I am running my own server via docker compose with Fabric. I created a new world and could clearly see where the chunks stopped rendering. I tried using chunky to force these chunks to render, but it didn't work. I'm wondering if it's possible to preload these chunks in order for DH to immediately have LODs. I know in the FAQ it says in multiplayer you must physically visit the locations first, but several people have suggested using something like chunky in order to achieve this, but I'm getting mixed messages. I've also heard loading a singleplayer world first, then saving the LODs, then moving the world to a server would work, but I'm not sure what that process entails or if its even possible. I've also heard of a server side fork, but don't know where to get info on this. Any information you could provide would be greatly appreciated. Thanks!
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