Gregregorovich
Gregregorovich
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SMSatisfactory Modding
Created by Gregregorovich on 10/14/2024 in #help-using-mods
Container Screens and more Config Not Accessible if moved too far into the Container
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9 replies
SMSatisfactory Modding
Created by Gregregorovich on 10/14/2024 in #help-using-mods
Bug/Issue: Ctrl+Z Mod does not remove Pipe Indicators.
Yes, there is a separate mod for that by you, @Andre Aquila <Aquila Industrial> but (a) it only works on load of the save file, and (b) my now-abandoned (so it doesn't matter any more to me, but I figured I should report it anyway) modded U8 save file crashes on load when enabling the Fix Pipe Indicators mod. I don't believe I tested whether just having the mod enabled but without a free-floating Pipe Indicator in the save file with all the mods I had to see whether it was a general mod incompatibility or whether it was the removing of the Pipe Indicator that caused the save file to crash on load. If you want the U8 save file (and mod list) for testing, I can upload it, but it no longer matters to me, hence I haven't. Maybe a manual command to trigger the Remove Pipe Indicators mod would help? If the CtrlZ mod is logging what was built, presumably it should know if a pipe-with-indicator was built? As a side note, IDK if it's for tagging purposes or not, but the thumbnail is specifically "Ctrl+Z", the title has "Ctrl Z", and the description has "CtrlZ" :b .
10 replies