The60th
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
This was just from someone at like y 10k loading it in for a screenshot
23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance

23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
I didn’t do any pregen and it’s a 30k x 30k map with ~300 people spread out so it could just be a lot of generation.
Though at one point we did get the map fully generated I believe.
23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
Hey just coming back to this. We ended up having some issues, when running with around 200-400 players we would see weird mspt spikes. I'd average like 10-20 mspt, then spike up to 100-200 for a few ticks in arow.
I couldn't really track it down to anything in DHS ;/ But after removing the plugin it got fixed. From lookg at some cpu stuff, htop/top etc at the container level it seemed like it might be related to lots of GC collects happening.
If you've seen anything like that before let me know and I can check provide somemore data where possible
23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
No, its just single instance no folia / multipaper, but a paid paper fork. A lot of it comes down to the gamemode we are towny ish server so a lot of things like mob spawning etc are disabled.
23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
AMD Ryzen 9 9900X 12-Core Processor, its behind a velocity proxy of course but the game instance itself is only a single server.
Just running on a custom spigot version with a lot of work towards optimization. This weekend after release if I see any thing interesting in sparks from DHSupport I'll toss you over a report of it.
23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
Its like a geo-pol pvp server so downtime is pretty small like 100-200 online during the week. But the weekends / during events we have more like ~800.
Was just doing the inital testing with DH server side to see if it ran well at all. I swapped over to whatever the latest build on gitlab was and noticed zero impact now so thanks!
23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
So right now not many using DH because I just added the support this week but going to push people to start using it along with a few other client side mods we made internally.
23 replies
DHDistant Horizons
•Created by The60th on 4/5/2025 in #help-me
Server side via paper plugin performance
Thanks I'll check that out. Is it running async / netty thread?
23 replies