SifVerT
SMSatisfactory Modding
•Created by Ccantrell04 on 12/12/2024 in #help-using-mods
Build Gun Utilities Crash when over 50 dismantle actors is turned on
Like with the mass dismantle sphere
13 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/12/2024 in #help-using-mods
Build Gun Utilities Crash when over 50 dismantle actors is turned on
Does it crash at selection?
13 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/12/2024 in #help-using-mods
Build Gun Utilities Crash when over 50 dismantle actors is turned on
Technically the mod throws in items in the dismantle array by itself instead of using the base game code
13 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/12/2024 in #help-using-mods
Build Gun Utilities Crash when over 50 dismantle actors is turned on
Okay. That's a shame, they might have changed something which causes the feature to fail
13 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/12/2024 in #help-using-mods
Build Gun Utilities Crash when over 50 dismantle actors is turned on
The base game code put a limit at 50 but the mod lets one override that
13 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/12/2024 in #help-using-mods
Build Gun Utilities Crash when over 50 dismantle actors is turned on
Since 1.0 or just about right now?
13 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/12/2024 in #help-using-mods
Build Gun Utilities Crash when over 50 dismantle actors is turned on
There's a toggle to select specific types of objects with mass dismantle
13 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/6/2024 in #help-using-mods
Build Gun Utilities Terrain Object Remover not working.
And hence my script fails to remove them, it adds the wrong data and hence the things still show.
5 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/6/2024 in #help-using-mods
Build Gun Utilities Terrain Object Remover not working.
The feature broke with 1.0 from U8 due to that things changed how these objects are handled internally.
5 replies
SMSatisfactory Modding
•Created by Ccantrell04 on 12/6/2024 in #help-using-mods
Build Gun Utilities Terrain Object Remover not working.
Sorry I'll add this to "known bugs" in the mod description page, I'm aware of the issue I just haven't gotten around to look at it yet.
5 replies
SMSatisfactory Modding
•Created by HelloCity on 11/29/2024 in #help-using-mods
Factory Statistics by SifVerT question
Container contents used to show icons of the items inside and the amount.
6 replies
SMSatisfactory Modding
•Created by HelloCity on 11/29/2024 in #help-using-mods
Factory Statistics by SifVerT question
Hello, the feature is not working as intended anymore unfortunately.
6 replies
SMSatisfactory Modding
•Created by OliverWolf on 11/2/2024 in #help-using-mods
Powered Conveyor Belts mod bug
Ok. I put it on the to-do.
5 replies
SMSatisfactory Modding
•Created by Vas on 10/25/2024 in #help-using-mods
Difficulty Tuner Bugs
I shouldn't really care if players want to cheat but it was meant to be part of an achievement system.
116 replies
SMSatisfactory Modding
•Created by Vas on 10/25/2024 in #help-using-mods
Difficulty Tuner Bugs
Played time says nothing when the player has manipulated the time scale.
116 replies
SMSatisfactory Modding
•Created by Vas on 10/25/2024 in #help-using-mods
Difficulty Tuner Bugs
To those lengths I'm not going for something which isn't like CS. It was originally about tracking if the player changes the time scale so everything in the game is sped up, which is a form of cheating.
116 replies
SMSatisfactory Modding
•Created by Astral on 10/24/2024 in #help-using-mods
Problem with Factory Statistics mod
I have several fixes on my task list but I'll add it there.
19 replies
SMSatisfactory Modding
•Created by Astral on 10/24/2024 in #help-using-mods
Problem with Factory Statistics mod
If nothing works I think I added a debug unlock in the mod config.
19 replies
SMSatisfactory Modding
•Created by Vas on 10/25/2024 in #help-using-mods
Difficulty Tuner Bugs
That's not hard but to use it to detect fast forwarding the simulation is.
116 replies
SMSatisfactory Modding
•Created by Rdc74656 on 10/28/2024 in #help-using-mods
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000 crash happens randomly
The error is internally in BGU which is looking for a recipe and the output of that
55 replies