remoe
remoe
SMSatisfactory Modding
Created by remoe on 9/27/2024 in #help-developing-mods
powershell-startup-script doesn't load the latest save (1.0)
Then we can mark this as resolved?
24 replies
SMSatisfactory Modding
Created by remoe on 9/27/2024 in #help-developing-mods
powershell-startup-script doesn't load the latest save (1.0)
does it work on your side?
24 replies
SMSatisfactory Modding
Created by Jean Michel on 9/28/2024 in #help-developing-mods
GitHub Desktop cloned the wrong branch
Or download git for windows. Open cmd.exe, call
git clone https://github.com/satisfactorymodding/SatisfactoryModLoader.git
cd SatisfactoryModLoader
git branch -v -a
git checkout dev
git clone https://github.com/satisfactorymodding/SatisfactoryModLoader.git
cd SatisfactoryModLoader
git branch -v -a
git checkout dev
12 replies
SMSatisfactory Modding
Created by Jean Michel on 9/28/2024 in #help-developing-mods
GitHub Desktop cloned the wrong branch
You don't need to use github desktop. Go to the github repos, select the branch (on the left side). Press "<> Code" on the right side and press "Download ZIP"
12 replies
SMSatisfactory Modding
Created by Jean Michel on 9/28/2024 in #help-developing-mods
GitHub Desktop cloned the wrong branch
Which github repos ?
12 replies
SMSatisfactory Modding
Created by remoe on 9/27/2024 in #help-developing-mods
powershell-startup-script doesn't load the latest save (1.0)
Ok, I've ran procmon and found that the steam_appid.txt need to be placed in
"c:\Program Files (x86)\Steam\steamapps\common\Satisfactory\Engine\Binaries\Win64"
"c:\Program Files (x86)\Steam\steamapps\common\Satisfactory\Engine\Binaries\Win64"
Folder. Now it's possible to load any saved game and it breaks on breakpoints! 🥳
24 replies
SMSatisfactory Modding
Created by remoe on 9/27/2024 in #help-developing-mods
powershell-startup-script doesn't load the latest save (1.0)
What I've tried without success: created a file named "steam_appid.txt" in the folder "c:\Program Files (x86)\Steam\steamapps\common\Satisfactory" . I wrote the following in the file: 526870 because of https://store.steampowered.com/app/526870/Satisfactory/ Then I ran the powershell script. It still kills the first SF process. And remove of the following parameters doesn't help:
-NoSteamClient -NoMultiplayer
-NoSteamClient -NoMultiplayer
24 replies
SMSatisfactory Modding
Created by remoe on 9/27/2024 in #help-developing-mods
powershell-startup-script doesn't load the latest save (1.0)
It's the Steam client :/ It terminates the Satisfactory process on the first launch. When I enter these parameters directly as startup parameters in the Steam client:
-EpicPortal -NoSteamClient -NoMultiplayer -nosplash -log -windowed -WinX=0 -WinY=32 ResX=960 ResY=1040
-EpicPortal -NoSteamClient -NoMultiplayer -nosplash -log -windowed -WinX=0 -WinY=32 ResX=960 ResY=1040
Then it doesn't exit.
24 replies
SMSatisfactory Modding
Created by remoe on 9/27/2024 in #help-developing-mods
powershell-startup-script doesn't load the latest save (1.0)
There are some logs to force exit in the first start:
[ 0]LogOnlineServices: Game restarting within Steam client, exiting
[ 0]LogWindows: FPlatformMisc::RequestExit(0, <NoCallSiteInfo>)
[ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, <NoCallSiteInfo>)
[ 0]LogCore: Engine exit requested (reason: Win RequestExit)
[ 0]LogOnlineIntegration: Error: Failed to initialize 'STEAM' online backend
[ 0]LogOnlineIntegration: Error: Failed to initialize backend Platform
[ 0]LogOnlineServices: Game restarting within Steam client, exiting
[ 0]LogWindows: FPlatformMisc::RequestExit(0, <NoCallSiteInfo>)
[ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, <NoCallSiteInfo>)
[ 0]LogCore: Engine exit requested (reason: Win RequestExit)
[ 0]LogOnlineIntegration: Error: Failed to initialize 'STEAM' online backend
[ 0]LogOnlineIntegration: Error: Failed to initialize backend Platform
24 replies
SMSatisfactory Modding
Created by remoe on 9/27/2024 in #help-developing-mods
powershell-startup-script doesn't load the latest save (1.0)
no, sorry
24 replies
SMSatisfactory Modding
Created by remoe on 9/25/2024 in #help-developing-mods
Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
no warnings
18 replies
SMSatisfactory Modding
Created by remoe on 9/25/2024 in #help-developing-mods
Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
I use the default from microsoft
18 replies
SMSatisfactory Modding
Created by remoe on 9/25/2024 in #help-developing-mods
Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
It works after reinstalling Unreal-CSS ... but why was this file(s) deleted ... ?
18 replies
SMSatisfactory Modding
Created by remoe on 9/25/2024 in #help-developing-mods
Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
Yeah, but this was not yesterday ... I can't repair the installation :/ try to reinstall
18 replies
SMSatisfactory Modding
Created by remoe on 9/25/2024 in #help-developing-mods
Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
no, it doesn't exists. Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll
18 replies
SMSatisfactory Modding
Created by remoe on 9/25/2024 in #help-developing-mods
Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
hm, but I've updated Satisfactory today to version 1.0.0.3 🤔
18 replies
SMSatisfactory Modding
Created by remoe on 9/25/2024 in #help-developing-mods
Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
I've used the latest Unreal-CSS engine 5.3.2-64
18 replies