Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS

I can't build any Mod with Alpakit. It was running in the past. Could be files that are not in the project folder. The error is: LogAlpakit: Error: [Package SML] RunUAT.bat ERROR: Visual studio and/or AutomationTool.csproj was not found, nor was Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll. Can't run the automation tool. LogAlpakit: Display: [Package SML] BUILD FAILED
Solution:
It works after reinstalling Unreal-CSS ... but why was this file(s) deleted ... ?
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11 Replies
Robb
Robb•2mo ago
also lots of property related errors, not sure what the cause is though
[0000.00.00-00.13.22:345][ 0]LogClass: Error: IntProperty FMirrorSessionCreationParams::MaxPlayerCount is not initialized properly. Module:OnlineIntegration File:Public/User/OnlineIntegrationControllerComponent.h
[0000.00.00-00.13.22:345][ 0]LogClass: Error: EnumProperty FSessionSettingsProfile::DefaultJoinPolicy is not initialized properly. Module:OnlineIntegration File:Public/Sessions/SessionDefinition.h
[0000.00.00-00.13.22:370][ 0]LogClass: Error: ByteProperty FInstanceData::Mobility is not initialized properly. Module:AbstractInstance File:Public/InstanceData.h
[0000.00.00-00.13.22:345][ 0]LogClass: Error: IntProperty FMirrorSessionCreationParams::MaxPlayerCount is not initialized properly. Module:OnlineIntegration File:Public/User/OnlineIntegrationControllerComponent.h
[0000.00.00-00.13.22:345][ 0]LogClass: Error: EnumProperty FSessionSettingsProfile::DefaultJoinPolicy is not initialized properly. Module:OnlineIntegration File:Public/Sessions/SessionDefinition.h
[0000.00.00-00.13.22:370][ 0]LogClass: Error: ByteProperty FInstanceData::Mobility is not initialized properly. Module:AbstractInstance File:Public/InstanceData.h
Archengius
Archengius•2mo ago
the fact that we do not initialize struct members sometimes could also be C++ implementation gen related they were always there though, this is not new in 1.0
Mircea
Mircea•2mo ago
Yeah, it's C++ implementations not initializing struct properties, because it's already 5 nested regexes
remoe
remoeOP•2mo ago
I've used the latest Unreal-CSS engine 5.3.2-64 hm, but I've updated Satisfactory today to version 1.0.0.3 🤔
Mircea
Mircea•2mo ago
Does that AutomationTool.dll exist in the engine dir?
remoe
remoeOP•2mo ago
no, it doesn't exists. Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll
Mircea
Mircea•2mo ago
Well, it should, so something went wrong with your engine install
remoe
remoeOP•2mo ago
Yeah, but this was not yesterday ... I can't repair the installation :/ try to reinstall
Solution
remoe
remoe•2mo ago
It works after reinstalling Unreal-CSS ... but why was this file(s) deleted ... ?
Mircea
Mircea•2mo ago
Maybe your antivirus?
remoe
remoeOP•2mo ago
I use the default from microsoft no warnings
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