Can't run Alpakit with latest SML (for 1.0) and Unreal 5.3.2-CSS
I can't build any Mod with Alpakit. It was running in the past. Could be files that are not in the project folder. The error is:
LogAlpakit: Error: [Package SML] RunUAT.bat ERROR: Visual studio and/or AutomationTool.csproj was not found, nor was Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll. Can't run the automation tool.
LogAlpakit: Display: [Package SML] BUILD FAILED
Solution:Jump to solution
It works after reinstalling Unreal-CSS ... but why was this file(s) deleted ... ?
11 Replies
also lots of property related errors, not sure what the cause is though
the fact that we do not initialize struct members sometimes
could also be C++ implementation gen related
they were always there though, this is not new in 1.0
Yeah, it's C++ implementations not initializing struct properties, because it's already 5 nested regexes
I've used the latest Unreal-CSS engine 5.3.2-64
hm, but I've updated Satisfactory today to version 1.0.0.3 🤔
Does that AutomationTool.dll exist in the engine dir?
no, it doesn't exists.
Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll
Well, it should, so something went wrong with your engine install
Yeah, but this was not yesterday ... I can't repair the installation :/ try to reinstall
Solution
It works after reinstalling Unreal-CSS ... but why was this file(s) deleted ... ?
Maybe your antivirus?
I use the default from microsoft
no warnings