Marvin
TIPThe Iris Project
•Created by Marvin on 2/27/2025 in #iris-issues
opengl error
[27Feb2025 18:01:13.571] [Render thread/INFO][com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='Error has been generated. GL error GL_INVALID_OPERATION in (null): (ID: 173538523) Generic error'
using latest1.21 iris & sodium, no other mods
NVIDIA-SMI 572.60 Driver Version: 572.60 CUDA Version: 12.8 |
|-----------------------------------------+------------------------+----------------------+
| GPU Name Driver-Model | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+========================+======================|
| 0 NVIDIA GeForce GTX 1660 Ti WDDM | 00000000:01:00.0 Off | N/A |
| N/A 69C P8 5W / 80W | 1348MiB / 6144MiB | 0% Default |
| | | N/A |
+-----------------------------------------+------------------------+----------------------+
3 replies
TIPThe Iris Project
•Created by Marvin on 12/1/2024 in #iris-issues
Iris with shader enabled breaks BlockEntity rendering
the following code works perfect without shader loaded, but with a iris shader loaded it does not render anything
26 replies