notAsquare1
notAsquare1
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AAdmincraft
Created by woofalot on 1/25/2025 in #questions
TPS issues on higher playercounts
oops i meant milliseconds per tick lol
35 replies
AAdmincraft
Created by woofalot on 1/25/2025 in #questions
TPS issues on higher playercounts
if you use paper, it will significantly decrease the tps, and if you get multithreaded chunk rendering then it is even better
35 replies
AAdmincraft
Created by woofalot on 1/25/2025 in #questions
TPS issues on higher playercounts
i have been using paper for a bit now and its quite good, chunks load almost instantly on servers they used to take 5s on + my players have noticed the reduced lag
35 replies
AAdmincraft
Created by woofalot on 1/25/2025 in #questions
TPS issues on higher playercounts
is paper better than spigot? also will it mess with my plugins if it switch?
35 replies
AAdmincraft
Created by woofalot on 1/25/2025 in #questions
TPS issues on higher playercounts
this could also be because there are too many chunks being handled at a time. try getting every player into a single place and if that reduces lag then that is the problem. you could also try having everyone go to a single place, then you go to the place with 700 chickens (i had this exact same problem but with 1500 chickens from my friend’s chicken duper) and if it raises the tps then that is the problem
35 replies
CDCloudflare Developers
Created by notAsquare1 on 1/16/2025 in #general-help
ERR Failed to serve tunnel connection error="context canceled"
It was a warning, but I fixed it shortly after. I was originally trying to port forward a minecraft server but I’m using playit.gg now
3 replies
CDCloudflare Developers
Created by notAsquare1 on 12/28/2024 in #general-help
TCP Quick Tunnel with Minecraft
Does this work with quick tunnels though?
5 replies