DH pregen necessary on already pregenerated server world?
Title. Have a world pregenerated to 250 chunk radius. Just added the latest nightly build with server support to it. Do I need to run dh pregen or will it just continuously generate the LODs for already generated chunks?
7 Replies
It will continuously generate for players on the server, so pregen isn’t necessary
So when player's join it's mostly just client side LOD generation running for them that needs to run to see everything? Or are the LODs being generated on the server and then imported to the client?
Server then imported to the client
Correct me if I’m wrong, but if you can you should generate all the LOD data for the world manually. That way it can just be sent to clients and they don’t have to generate it
As long as both client and server have DH 2.3, it doesn't matter if and how chunks/lods are pregenerated on the server. The server will still generate the LODs if needed and send them to the requesting clients
Yeah but pre-generating them still takes load off the server shouldn’t it, because simply sending the LOD data to clients is less intensive than generating the LOD data and then sending it to clients. Surely the server doesn’t re-generate chunks that have already been generated just to send them to new clients right?
yes