LOD Bias Issue

I finally seem to be getting to the bottom of the weird circle issue I've been having for months now. Before, reloading texture would fix the issue so I've kinda just been ignoring it, but after switching to a new setup that no longer fixes it.

However, I seem to have identified the cause: the Vanilla LOD Bias. As can be seen in the images, increasing the LOD Bias value makes this circle larger and larger. But, setting LOD Bias to 0.0 doesn't quite make it go away.

Is there any way to set LOD Bias to a value below 0.0? Or to offset it in some way?
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