Weird entity lag in fabric with 20 tps
So i have a vanilla (as in no content mods or whatever) fabric server and after downloading some optimization mods to help with the server tps (which, to be fair, barely improved it) I am now faced with a new issue. Even with only 2 people on the server, there is some kind of lag going on, but not tps lag, just every entity has some delay between movements, be it an axolotl or a player, they just dont move smoothly like before.
Im currently thinking it might be one of the mods, but i cant figure it out for the life of me what would cause this.
The spark profiler link is: https://spark.lucko.me/w5THVfeJhd
spark
spark is a performance profiler for Minecraft clients, servers, and proxies.
33 Replies
!offline
Its true false, Get him
online-mode: false
"easy auth"
indeed, we are running an offline server for people
im of the opinion that piracy has its place for promoting games and rarely hurts games as much as people pretend they do
still, i bought the game and i encourage people to do so whenever they ask
because it is in fact the "right" thing to do
those ideals are nice
but invalid for the fact its still piracy
there is no technical rule Against privacy. As long as you dont preach it you can stay
still promoting and supporting a crime generally
running a offline mode server is preaching it according to leche iirc
we have an extensive rule about this in our server that i would have a trouble sharing since its hungarian
oh hell yeah
also, in my country its not a crime
:GUN:
doesnt matter
country's laws dont matter
its the EULA of the game that does
and the EULA prohibits it
we arent going to have a legal battle on whos wrong or whos right
take the loss in having piracy and being cracked
tbf, youre the one that really wants to have the debate
ahem
as i said, im of the opinion that buying the game is always a better option in supporting the creators
not that i think microsoft needs the support, but the game will get more updates the more people buy it, and it will live longer
still, we do have a younger audience
and not all of them can afford to do that
so we instead encourage them to do it safely, while always mentioning why buying is better
its bad to have piracy, its worse to have tlauncher steal everybodys data with nobody mentioning it to the people that use it
still, this doesnt really relate to my problem, so im more than happy to talk about it elsewhere, but id rather close this conversation in this thread about this because i have an actual problem id like help with from people that know this better than me
I also don't support cracked servers, but I don't like bullying people for running them because I get in some countries mc costs the same as a house
Still, this community doesn't support cracked servers, so people won't help you here. You might need to look somewhere where they support your views
With the upmost respect 🫡
for the record, online mode did in fact, not fix my issues https://spark.lucko.me/KWXGJfSf0S
spark
spark is a performance profiler for Minecraft clients, servers, and proxies.
its not going to fix the issue
online mode wasnt the fault 😛
Nah, it doesn't have to do anything with your issue, is just that people don't like piracy here
Duolingo is 100% right on this one
I usually don't pay attention to the online-mode, but once someone points that out, not much I can do
i understand somewhat the motive, in our own servers we used to ban any kind of privacy talk for years, but not long ago we decided its more important to educate people about the dangers of tlauncher and provide alternatives
:SCbruh:
tbf, i understood the moment he pointed it out i wont get help, since the topic is way off the road now
Remove c2me
Very buggy
Replace krypton with packet fixer
Get optimization mods from a dev called Some addon in curseforge and evaluate your experience. In my opinion they're quite good
sync-chunk-writes: true -> turn this false in server.properties
NO c2me or vmp (very many players)
What CPU? Free OCI? Should have used Ubuntu, but it's fine. Using akair flags? Might want to remove always pretouch
Ye, its free oracle cloud
thank you for the advice, ill try them out and see how it changes
Look at the graphs when mspt and TPS correlate it's usually because something is going wrong
It's abnormal behavior
I'd assume it's c2me since it's multi threading and every perf mod of that nature sometimes is unstable.
I've heard servercore is a cool optimization mod
Offline mode? Been there lol
It's probably one of the best offline mode auth mods ever, it allows to use online mode uuids so auth is unnecessary for legit players. So if you wanted to go online mode I'd guess it would be as easy as removing the mod.
Extra tip: get these JVM flags tunned. I can't help you with that
maybe ill look into what they are and how they should be changed, just originally the server was supposed to be a "start it and forget about it" kind of thing, guess i overestimated how well itll run without any thought put into it (and underestimated the player number, the server doesnt struggle usually at the 2-6 player number im used to)
thanks for the help tho
Np
Was just pointing it out, neat for a mod but pretty common feature for auth plugins