What are causing these pillars to appear?

1.20.1 Forge 47.3.22 and I'm testing the latest nightly build on server. When generating new lods everything is fine but when I leave a place these pillars start to appear behind. This does not appear in singleplayer.
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12 Replies
Miki_P98
Miki_P983mo ago
Nightly bug iirc Nothing you can do
ColdN
ColdNOP3mo ago
Is there a more stable version for server side?
Miki_P98
Miki_P983mo ago
I want to say older nightly before the pillars but that isn’t a good answer…
ColdN
ColdNOP3mo ago
what about the rc builds?
Miki_P98
Miki_P983mo ago
I don’t remember, but I think that will work
ColdN
ColdNOP3mo ago
where can I download?
Puhpine
Puhpine3mo ago
From #announcements
пшш
пшш3mo ago
Reducing render distance might reduce the chance of them appearing, if you're willing to try this
ColdN
ColdNOP3mo ago
thanks guys
Exception in thread "DH-PriorityTaskPicker Thread[6]" java.util.concurrent.RejectedExecutionException: Task com.seibel.distanthorizons.core.util.threading.PriorityTaskPicker$TrackedRunnable@75f6086 rejected from com.seibel.distanthorizons.core.util.threading.RateLimitedThreadPoolExecutor@740e6e16[Running, pool size = 4, active threads = 4, queued tasks = 4, completed tasks = 10]
Exception in thread "DH-PriorityTaskPicker Thread[6]" java.util.concurrent.RejectedExecutionException: Task com.seibel.distanthorizons.core.util.threading.PriorityTaskPicker$TrackedRunnable@75f6086 rejected from com.seibel.distanthorizons.core.util.threading.RateLimitedThreadPoolExecutor@740e6e16[Running, pool size = 4, active threads = 4, queued tasks = 4, completed tasks = 10]
Similar messages appear multiple times on my server. Is it a sign that I should lower my cpu load preset?
willhub
willhub3mo ago
Using older build doesn't remove them
ColdN
ColdNOP3mo ago
try clear the lod cache and generate new lods
пшш
пшш3mo ago
do you have realtime updates enabled? nevermind, found the settings that work to trigger it should be fixed

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