Help with error message
I recently added the new 1.21.4 DH to our server and this error keeps spamming and everyone with DH installed on client is having major frame drops, any fix?
21 Replies
it only appears sometimes
Does it look like this?
yea sum like that
I am having the same issue
Here is my full log to whomever it may concern for troubleshooting
It appears to be an issue with server to client communication. It doesn't happen when DH is removed from the server. I have tried changing JVM arguments and adding/removing mods to no avail. Also, the log shows none of the errors when using a singleplayer world.
I havent seen it in single player personally only multiplayer
but if youve seen it in singleplayer it could just be a bug with the new version
since its experimental ig
Yeah you are right, nevermind again. I was mistaken because the chat carried over from multiplayer when I join a singleplayer world
@Nyx are you using shockbyte?
no we are using an oracle server
ok
disabling distant generation removes the error, but obviously is not ideal
@Nyx are you using c2me?
we were but removing it did nothing so we just put it back
I have a theory that c2me might do something to the world that breaks things. Ill let you know what I find
alr
Yeah nothing ive tried works. Even with fresh installs, config deletions, and new worlds. I think it is an issue with the mod itself now
@Nyx going into dh settings, advanced, lod building, and setting "data compression" to LZ4
nvm that doesnt do anything.
something broke in sending LODs
as for lagging, it's fixed in latest nightlies
is there a fix for this btw? complimentary unbound shaders
theres like a border between generated chunks and lods
Ask shader devs
is there anything that can be done to fix it?
it's already fixed
oh, sweet. thank you!
I had ended up just disabling the chat logging so I didnt notice.