About UniverseSpigot

Can someone share their experience with UniverseSpigot? Apparently their discord only has tickets for reporting bugs and purchasing, but I'm not gonna purchase as of now, so not sure if opening a ticket just to ask questions is correct. So... I decided to ask here hoping there are Universe customers around. How was the performance compared to forks like Purpur or Leaf? Did it had any plugin incompatibilities? I read that their system is limited to 6 ips, is it for 6 ips simultaneously (if the backend is closed, the ip no longer counts), or are those 6 ips in total that have to be manually reset? I also read that they might request more information, what kind of information do they ask? How was the support? In terms of quality and response times (I'm aware that 24-48h is expected for this type of product, specially considering timezones) No need to answer everything, I know those are a lot of questions Still I'd be grateful if someone can share their experience :parrotdance:
115 Replies
Admincraft Meta
Admincraft Meta2mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by duoslingo#0
ProGamingDk
ProGamingDk2mo ago
leaf is a unstable mess that actually reduces performance in some functions, purpur is just pufferfish in terms of speed and uspigot is a good bit faster than it, most people dont need smth like uspigot tho, the ips you can also buy extra ips, but they do need to be manually reset if you go over
! Tiny Helius
! Tiny Helius2mo ago
I am using Leaf and I actually have no issues with them. Yes, they sometimes have bugs which they fix but in terms of performance they are better than PurPur.
ProGamingDk
ProGamingDk2mo ago
its built using patches from gale which uses patches from the most unstable forks known to man not smth you should use in production
duolingo se acerca
duolingo se acercaOP2mo ago
What originally concerned me about the IPs is that I'm currently in developing phase. And I develop in LAN, which means that my ISP can randomly decide to change my IP at any point and one of those 6 IPs will go to waste. I could purchase once I migrate to pre-production environment (on the cloud), but that would mean that I would have to push part the configuration cycle to pre-production and can only do the testing there. I usually do a small-scale testing in LAN, then use a couple days from the cloud environment to do the actual testing before releasing the server. Also, as it is still on development, I don't know what kind of information they say they might request. If it's something about server background, technically there's none, servers I did before were for a closed community
ProGamingDk
ProGamingDk2mo ago
they will reset it atleast have for me for free
duolingo se acerca
duolingo se acercaOP2mo ago
Nice Also, so there's no problem if I purchase even if the server technically does not exist yet?
ProGamingDk
ProGamingDk2mo ago
i cant recall if they have requirements to help reduce chance of deobfuscation make a ticket and ask
duolingo se acerca
duolingo se acercaOP2mo ago
Hope they don’t mind if I just ask and not actually purchase :HyperXD: (at least for now)
Skullians
Skullians2mo ago
honestly just make a ticket with them and ask they're very friendly aren't you @MachineBreaker
duolingo se acerca
duolingo se acercaOP2mo ago
Good to hear, I didn't want to annoy with a lot of questions just to say "thx, but I don't think I'll purchase until next month or so"
Casper
Casper2mo ago
hi, uh as for perf it varies on your setup but we'd recommend checking out some of our top clients to see perf. For plugin incompatibility think there are a few but we try to minimize it & we have a list of incompatible plugins in the server. Purpur is just and I agree with what pgdk said about leaf. IP limit is simultaneous but if you have a stale IP you're not using anymore you can let us know so you aren't counted against it. If you do hit limit you can expand if needed or just purge old IPs. src: I work with universe as for the concerns for dev on lan, lan deving is fine and other customers do it, iirc we auto purge stale ips already
duolingo se acerca
duolingo se acercaOP2mo ago
Hi, good thing ur here 😅 As for incompatibilities, I read those three in the info channel, just wanted to get user opinion regarding other plugins they might use, there are quite a lot out there Btw, how much RAM is Uspigot intented to work on? I had the intention of using uspigot mainly for the survival backend, which tends to be the heaviest one. So I wanted to allocate from 12 to 24gb of ram.
MachineBreaker
MachineBreaker2mo ago
We never got any other incompatibility report and that list is near a year old
duolingo se acerca
duolingo se acercaOP2mo ago
Nice
MachineBreaker
MachineBreaker2mo ago
The same ram as Paper might take People normally allocates up to 16gb
duolingo se acerca
duolingo se acercaOP2mo ago
Maybe I should allocate around the same then One last thing. As I'm taking my time to release the server (mid 2025) I sometimes do small releases for a month so people can play some ideas I get before merging them into the actual survival Which means I move the server to "prod" for a month (+1 IP) and then come back to developing on LAN with the feedback gathered. Will that IP get purged eventually or can I ask for it to be removed, right? For example, next month I plan to release one of those temporary servers. I have made some dungeons that I want people to test and provide some feedback. Can I use spigot for that? Or should I just use Uspigot for the final release? (to avoid allocating and purging ips over the course of the months in ur licensing system)
MachineBreaker
MachineBreaker2mo ago
I would recommend you getting it for your final release, isnt like you need all that performance to test your server features?
duolingo se acerca
duolingo se acercaOP2mo ago
For server features nop, but probably will be worth to test uspigot itself at least once. Still, I can just replace the jar with purpur/pufferfish for future tests, it should be straightforward, right?
MachineBreaker
MachineBreaker2mo ago
Yes
duolingo se acerca
duolingo se acercaOP2mo ago
Good Thx for taking your time to read me ❤️ Probably you’ll see my ticket in a week or two
newop
newop2mo ago
universe customer here i switched from AxolotlSpigot 1.20.4 to UniverseSpigot 1.21.1 i stress tested the server with ~100+ players and tps didn't drop at all, mspt was pretty stable too at ~9 also i've had no problems with any plugin in short: i think it performs a lot better than any other performance fork, if you can afford it and you are struggling with performance then buy it
duolingo se acerca
duolingo se acercaOP2mo ago
Yh, fortunately I can afford it, only reason I don't purchase rn is because I have already done some heavy purchases and I don't want my gf to kill me for randomly spending in mc I've noticed since 1.20 mc became slower for some reason. Me and other two sv owners (they already have their own servers and playerbase) use plugins related to MythicMobs and both of them claim that performance suddenly dropped in their servers after updating A 80 player server dropped from ~19 tps to 12tps after updating I don't want to have those problems, specially on release, as this will give a terrible first impression I do have a small community, but since this time I'm aiming for a network and probably will get more people, I don't want to risk anything in performance (the survival I'm building is meant to be the main attraction)
Skullians
Skullians2mo ago
honestly don't buy US until you know you'll need it if you're 100% certain you're going to be getting HIGH player counts (I mean 100%. not fairly sure, not 99%. 100%) then sure, get US otherwise just stick with paper or pufferfish (recommended)
duolingo se acerca
duolingo se acercaOP2mo ago
Issue is, I also had those tps drops. In part it is related to the setup, as running custom models is quite resource intensive. Without optimizing purpur, server could very well start dropping tps at 20 players. After optimizing, it endured up until 45 players, sacrificing a lot of vanilla behavior. I did not get +45 because I capped the player count at 40 after that, but I will probably get a similar playercount. Not huge, but yh, still got those drops
Skullians
Skullians2mo ago
honestly
duolingo se acerca
duolingo se acercaOP2mo ago
And I don't clog the server up with a lot of plugins either
Skullians
Skullians2mo ago
make a spark report and send it here
duolingo se acerca
duolingo se acercaOP2mo ago
That was last year 😅
Skullians
Skullians2mo ago
oh you can tell I’m tired
duolingo se acerca
duolingo se acercaOP2mo ago
np Still, thx for your concern ❤️
Skullians
Skullians2mo ago
No problem lol
lavaking46
lavaking462mo ago
Also what is UniverseSpigot?
Skullians
Skullians2mo ago
Premium fork of pufferfish arguably the most performant fork to exist 40-60% average performance boost
lavaking46
lavaking462mo ago
Woah
Skullians
Skullians2mo ago
yeah it’s very impressive
𝖄𝖔𝖚𝖗𝕹𝖔𝖙𝕷𝖚𝖎𝖘
Where do you even get universe spigot like its marked as hidden on polymart
Snowz
Snowz2mo ago
Discord
Tritt dem USpigot-Discord-Server bei!
Sieh dir die USpigot-Community auf Discord an – häng mit 959 anderen Mitgliedern ab und freu dich über kostenlose Sprach- und Textchats.
𝖄𝖔𝖚𝖗𝕹𝖔𝖙𝕷𝖚𝖎𝖘
70$ for each major version is horendous
ProGamingDk
ProGamingDk2mo ago
To big server owners its not, 70 usd a year also isnt that bad Its also not for everyone
Venerable
Venerable2mo ago
bruh why i keep seeing this at the top lol keep it simple, dont use paid stuff like this. its that simple
MachineBreaker
MachineBreaker2mo ago
Your reasoning is? Or just hating to hate
Venerable
Venerable2mo ago
i aint hating on it but my point of view is, a paid system is only going to have so many users yes having a paid system grants funding to the devs to let them develop it better but ultimately you will only have so many servers running a paid fork of spigot, when free versions like paper or purpur exist.
SilentBot
SilentBot2mo ago
How does less people running it affect things from your point of view?
Venerable
Venerable2mo ago
less support, pottential bugs, etc.
MachineBreaker
MachineBreaker2mo ago
I think it runs on enough environments
No description
SilentBot
SilentBot2mo ago
wouldn't less people mean more time for the maintainers to dedicate to individuals? But I can see what you mean, less people actually testing it to discover/report bugs.
MachineBreaker
MachineBreaker2mo ago
We have hundreds of clients and we still give the same support to everyone
Venerable
Venerable2mo ago
and lemme ask you this, how many servers are running paper, purpor, or spigot?
MachineBreaker
MachineBreaker2mo ago
Paper exists since decades
Venerable
Venerable2mo ago
yes, exactly.
Mortis
Mortis2mo ago
Tbh Venerable you kinda forgot
Venerable
Venerable2mo ago
It's an established platform
SilentBot
SilentBot2mo ago
I just don't see how more people running it affects anything, outside of more "testers"
MachineBreaker
MachineBreaker2mo ago
Purpur exists since a long time and people uses it but it's a mess of configs plugin can replace
Mortis
Mortis2mo ago
if a server is making money then they likely want an even more optimized fork if it does whats promised and more
MachineBreaker
MachineBreaker2mo ago
So your point isnt really valid imo And if there's any bug in our implementation our whole optimization section is configurable From patch 0 to patch n You disable, we fix you enable
Venerable
Venerable2mo ago
but you charge for that bug fix dont you?
MachineBreaker
MachineBreaker2mo ago
Why would i??
Venerable
Venerable2mo ago
i was told it was $70 per version
MachineBreaker
MachineBreaker2mo ago
Doesnt mean i charge for a bug fix Clients also gets discounts
SilentBot
SilentBot2mo ago
version means MC version, no? Not release of the server.
Venerable
Venerable2mo ago
aight, fair.
MachineBreaker
MachineBreaker2mo ago
It's 70$ per major version 1.20 -> 1.21
Mortis
Mortis2mo ago
^^
MachineBreaker
MachineBreaker2mo ago
not 1.20 -> 1.20.1
Mortis
Mortis2mo ago
people wouldnt be willing to pay if it was like that lowkey
Venerable
Venerable2mo ago
fair enough, i'm convinced.
Mortis
Mortis2mo ago
I know of 6+ people that use Uspigot they so far said it helped them alot and performance was insanely good
SilentBot
SilentBot2mo ago
What made you think version meant server version vs MC version? An assumption, or could it be something that could be clarified to help prevent that misunderstanding?
Venerable
Venerable2mo ago
oh really... now im genuinely curious.
Mortis
Mortis2mo ago
i think they also done spark comparisons or just had less issues after overall.
Venerable
Venerable2mo ago
i might consider it in the future if my server starts turning a proffit.
Mortis
Mortis2mo ago
cant exactly mention names or exact details but i seen alot of ppl starting to use Uspigot and seeing their spark reports and how well their server runs i can see why. I think it should only be an investment if u rly need and can afford it
MachineBreaker
MachineBreaker2mo ago
We also tell you if you really need USpigot So you dont waste your money
Venerable
Venerable2mo ago
i'm gonna be trying to run a seasonal geopol server, wipe every 3 months or so.
Mortis
Mortis2mo ago
damn bro isnt a sellout
Venerable
Venerable2mo ago
whitelisted, but people can pay a subscription for access to get around our application process. I eventually wanna get player counts of 1000 or more, in the same world instance.
Mortis
Mortis2mo ago
One of the people ik uses Uspigot gets like 50-60 on
Venerable
Venerable2mo ago
so i can tell ima need it at some point. probabaly around the 4 digit concurrent player base mark. also this chunk gen gonna take 6 hours to render 60,000 blocks in any direction... lol i hate my life... anyway jokes aside i will probabaly be getting uspigot at some point
MachineBreaker
MachineBreaker2mo ago
No description
MachineBreaker
MachineBreaker2mo ago
a notable vouch 621 users same instance
Mortis
Mortis2mo ago
noobi is a W frfr
MachineBreaker
MachineBreaker2mo ago
noobi is my slave
hawtre
hawtre2mo ago
That guy types like that other guy that was harassing server hosts
Skullians
Skullians2mo ago
who’s that other guy
hawtre
hawtre2mo ago
The one that was on alts pretending to be valid and whoever else
Skullians
Skullians2mo ago
ah
duolingo se acerca
duolingo se acercaOP2mo ago
Wow, this exploded Well, I got my answers, so maybe I should just close this
Skullians
Skullians2mo ago
go for it
duolingo se acerca
duolingo se acercaOP2mo ago
For anyone that might be reading this in the future, this is type of service depends on the server requirements and use case. Probably USpigot is too much for a friends SMP with 20 people where even if there's lag, complaints are not that important. Probably using USpigot for a lobby, even if it has +200 people it's not worth the pricetag, as this can be achieved with other software. My use case is: * A server that won't be running in a top machine for its first year (still not a bad machine tho), so if I can't change the hardware, I should optimize the software * The server is heavy on itself, trying to create custom entities using ItemDisplays. I cannot touch anything related to that, otherwise it will ruin the experience, so I have to optimize other stuff. * Optimizations up to Purpur (Pufferfish fork) were not enough last time I did a similar server. And I did customized using the config files, not just changed the jar. * I have been running servers for a couple of years now as a "seasonal" model, so I have a community that already waits for like 5-7 months for my next idea to be released. Even if they're not a big community, they invite people and the server does reach the number of people that caused lag in the past. * I cannot use Folia, as the core plugins I use are not compatible and according to support, likely won't be for a while Based on everything mentioned above, I did some analysis and get to the conclusion that I might need to purchase something better or, at the very least, give it a try. This is my use case, if other people have the same similar hardware and run a similar server to me, they can probably think of purchasing USpigot. Other people that run a regular SMP or a small server or have the alternative of sharding their server into multiple instance might not need this. This depends entirely on each person needs Thx for the support from everyone so far ❤️
Admincraft Meta
Admincraft Meta2mo ago
Closed post!
Your post has been marked as solved!
Requested by duoslingo#0
newop
newop2mo ago
then stick to pufferfish lol
Venerable
Venerable2mo ago
@MachineBreaker sorry to necro this post but i have some more questions about universe spigot aside from what the original poster had.
Venerable
Venerable2mo ago
How much ram is required to support say... 1000 players on a server 50k by 50k?
ProGamingDk
ProGamingDk2mo ago
what
Snowz
Snowz2mo ago
ram != better performance or being able to hold more players
Venerable
Venerable2mo ago
i know that ram plays a part in it
ProGamingDk
ProGamingDk2mo ago
50k by 50k doesnt change anything if they arent loaded its not using ram
Venerable
Venerable2mo ago
the real question is how much ram does a player take in universe spigot on a server with towny and squaremap.
ProGamingDk
ProGamingDk2mo ago
you realise, not even freshsmp with the best dedis on the market, the best optimizers, plugin selection etc even do 1000?
Venerable
Venerable2mo ago
there are servers that do 1000 players
ProGamingDk
ProGamingDk2mo ago
not single server that isnt sharded which comes with its own issues, expensive and custom solutions
Venerable
Venerable2mo ago
cause i wanna run a large geopol server
ProGamingDk
ProGamingDk2mo ago
figure it out when you get there, theres a 99.999999999999999999999999999999% chance you wont even come close. the game is gonna be completely different when and if you get there
Venerable
Venerable2mo ago
fair enough
MachineBreaker
MachineBreaker2mo ago
Idk?
Venerable
Venerable2mo ago
cause in papermc it takes 128-256mb depending on how modded the server is.
Skullians
Skullians2mo ago
what oh a player yeah you just can’t measure that there’s so many variables
duolingo se acerca
duolingo se acercaOP2mo ago
You can always start with pufferfish and migrate to uspigot during the maintenance window if you find it necessary I only considered uspigot since I had some serious hardware limitations and the heavy plugin requirements I mentioned. Fortunately got some advice on other hosting providers with similar price and a lot of information I wasn't are of regarding the difference between using hosting or vps. Still I can't be sure until I try it myself next week, both for the new setup and uspigot. Hey @MachineBreaker, srry I tag you, what requirements do you have for purchasing uspigot? Apparently I cannot purchase if the server is not open to public yet, which I understand, but I forgot to ask if there were additional requirements before closing the ticket Like, minimum playercount, server age, proof of bad performance, etc
MachineBreaker
MachineBreaker2mo ago
Spark, discord, store
duolingo se acerca
duolingo se acercaOP2mo ago
yh, those were during ticket creation anything else?
newop
newop2mo ago
He told you whats needed Dont see a reason to keep any secrets
duolingo se acerca
duolingo se acercaOP2mo ago
Nah, that was just so I can be sure when to create a ticket, so I don’t annoy the staff without meeting the requirements

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