Question about entities

I’m working on a prototype that requires very low vanilla render distances. This is fine because the vast majority of the world is rendered with DH. But, entities are a crucial issue as they don’t render past the vanilla render distance. Is there any way (mod, etc.) to force render entities past the vanilla render distance?
5 Replies
jonasl2075
jonasl2075OP2mo ago
With sodium you can increase entity distance up to “500%” but this doesn’t seem to change the fact that entities still disappear outside of loaded chunks I wonder what it’s 500% of…
Miki_P98
Miki_P982mo ago
https://discord.com/channels/881614130614767666/1297629992913469490/1297630935340027974 Me too I think TNTs, fireworks, summoned display entities, etc. The stuff you never thing of when you see that setting
jonasl2075
jonasl2075OP2mo ago
Yooo That mod is actually huge Opens so many doors
Puhpine
Puhpine2mo ago
5 times as far as the default, is my guess
jonasl2075
jonasl2075OP2mo ago
For any one with this same issue: I’m also experimenting with data packs and the /forceload command. Using it you can actually track an entities position and force render the chunks around so you can always keep it loaded Not feasible for large amount of entities, but nice for very important ones
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