Question about entities
I’m working on a prototype that requires very low vanilla render distances. This is fine because the vast majority of the world is rendered with DH. But, entities are a crucial issue as they don’t render past the vanilla render distance. Is there any way (mod, etc.) to force render entities past the vanilla render distance?
5 Replies
With sodium you can increase entity distance up to “500%” but this doesn’t seem to change the fact that entities still disappear outside of loaded chunks
I wonder what it’s 500% of…
https://discord.com/channels/881614130614767666/1297629992913469490/1297630935340027974
Me too
I think TNTs, fireworks, summoned display entities, etc.
The stuff you never thing of when you see that setting
Yooo
That mod is actually huge
Opens so many doors
5 times as far as the default, is my guess
For any one with this same issue: I’m also experimenting with data packs and the /forceload command. Using it you can actually track an entities position and force render the chunks around so you can always keep it loaded
Not feasible for large amount of entities, but nice for very important ones