LODs not loading when placing sqlite file from singleplayer world to multiplayer world

I have generated my LODs in a singleplayer world with the same seed as the multiplayer world, and copied the sqlite file from that world into the multiplayer world I'm playing on, however, no LODs are loading.
On the multiplayer server
On the singleplayer world, what I expected it to look like
7 Replies
CreepermeYT
CreepermeYT3mo ago
Make sure the .sqlite is inside the correct dimension folder
No description
CreepermeYT
CreepermeYT3mo ago
/lodstored
YAGPDB.xyz
YAGPDB.xyz3mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
kailo
kailoOP3mo ago
Same dimension
No description
kailo
kailoOP3mo ago
works when i turn off multiverse required similarity
Miki_P98
Miki_P983mo ago
If you won’t to keep it on Move the DB to one od the wierd folders
kailo
kailoOP3mo ago
forgot to mention, the weird folders are for each sub-server in the same dimension (overworld), i just put the sqlite file in the folder the main smp's data was stored in, and then turned off mutliverse required similarity after running around and letting the lods render i turned it back on to 0.5 (50% similarity) to prevent the lobby lod chunks from generating while in the main smp
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