Bobby or DH for game experience? (And more questions)
As title states, would like to know which mod is better for game experience, also Read #faq-general and it seems iris works with dh 2.2 with iris 1.7.5 but theres no 1.7.5 on iris download just 1.7.3 and straight to 1.8.0. Also should i use chunk fade in with dh? Cause using it make the loading chunks turn white for a second. Well with chunks fade in for some reason a big shadow appears infront of where i'm looking.
Also since dh works with complementary shaders, it should work with rethinking voxels right?
(Sorry for the bunch of stupid questions, but I really would like to know this)
28 Replies
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1 (wait for iris 1.8), 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Bobby offers better quality, but loads slower, flickers more, and gives lower FPS
With DH you can use RD of 512 with almost no performance impact compared to 64 or 128
Do not use chunks fade in
Do not use pregen
Do not use C2ME
/chunky
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot.
We recommend you enable "Distant Generation" in Distant Horizons' settings and wait.
If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
/slowgen
If it feels like LoD generation with
Distant Generator
is too slow:
Install Noisium and Faster Random, these mods optimise world generation code.
Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%.
Try increasing CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)Thanks for the info!
Dang have to disable c2me and chunky
Not Dang, C2ME is compatible but it slows DH by 35% instead of increasing the speed
As for chunky it is also slower then built in DH generator
then what's the use of c2me if it slows dh by 35%?
If you would want to use chunky for some reason, it can give a huge performance boost during the chunky generation
ehmm okay
thanks!
No problem 😸
for some reason while my chunks are loading they become transparent
kinda wall hack
thought it was faster random since I just installed it
Can you send a screen shot?
let me try to reproduce it