Fake mushrooms in LOD's

Distant generation generates fake mushrooms in swamp biomes and therefore distant generated LOD's have too much spots than LOD's generated from "real" chunks.
No description
11 Replies
Puhpine
Puhpine5mo ago
Are you sure you're not seeing the dirt? I don't see any mushrooms in that screenshot Oh wait, you mean the small ones That is quite a large number of mushrooms yea I'm not sure why that is happening
CreepermeYT
CreepermeYT5mo ago
Seems like a consistent bug. I just tested this seed where you spawn in a swamp: -3492584006216528006 and it is not grass, it does appear to be a bug with ghost mushrooms in the DH terrain generator. After the chunks get loaded by MC, DH updates them and erases the mushrooms. Using MC 1.21.1 fabric, no mods, DH2.2.1-a
Brussel_sprouts
Brussel_sprouts5mo ago
Lol
CreepermeYT
CreepermeYT5mo ago
No description
No description
Miki_P98
Miki_P985mo ago
The thing is that DH calles vanilla world gen, the only difference is that it is multithreaded Making it single threaded would fix everything, but would cut the speed 4 to 32 times depending on the CPU
CreepermeYT
CreepermeYT5mo ago
I'm not a dev, but I suppose adding an 'if (biome = swamp) { don't generate mushrooms; } or something could work
hardester
hardester5mo ago
(wheeze) If only it was that easy.
Brussel_sprouts
Brussel_sprouts5mo ago
if dead summon corpse Best selling mod in curseforge everybody
oakwookoak
oakwookoakOP5mo ago
there are fake mushrooms on other places.
Miki_P98
Miki_P985mo ago
Then just add mushrooms to ignored blocks list
CreepermeYT
CreepermeYT5mo ago
Nice, it works! How to add brown mushrooms to ignored blocks list inside DH config: Advanced Options > Lod Building > Ignored Block CSV at the end of the line add ,minecraft:brown_mushroom

Did you find this page helpful?