Death upon RTP to the nether
Hi friends, when players of various ranks, including myself (owner rank) rtp to the nether, it will kill them immediately after the invincibility period is done.
Is this a known issue? Or do you think something is set up incorrectly?
Follow up question, if it is an issue or I choose to not allow rtp to the nether, encouraging portal builds- can I disable rtp to the nether?
24 Replies
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Requested by v.xixx#0
do they get teleported into blocks or somewhere along the lines of that
They teleport onto a block, im assuming the block that is deemed "safe", but they do not spawn inside of a block
do you have a border setup in the nether?
No, the only border would be the maxradius and minradius within the configs. But we did not setup an alternative border
hm
i’m unsure. typically you would die if it was in blocks
not just for nothing
What’s the death message
It also does not announce in chat when I die, I have changed the invincibility countdown to 10. After 10 seconds it auto-kills- this is the message
what’s the chat message?
Like the announcement in chat
There is no chat message
:/ not even in logs?
It does not announce, which is also weird
check that your worldborder is set correctly
If you have a 10k radius world, set worldborder to 20k
worldborder is diameter
what RTP plugin are you using and where did you get it from?
Betterrtp and Spigot
Looking at my logs right now
This is so strange, when I die it is not logging in my console the death, only where i issued my /rtp command
does it say anything in your client log or latest.log?
The first image is my client log, the second is my latest log, neither are showing me immediately dying
not sure then
Are you using betterrtp? If so did you adjust the min/max Y value? This is how ours is setup
^
but anyways last time i checked betterrtp won't kill you with no logs
Ah, did you check the log.txt file in the BetterRTP directory?
Also double check the radius is not out of the border
This sounds like you have a vanilla MC worldborder set and you teleported players outside of that border, if you are not close to that shimmering blue thing there will be no red aura around your screen but you will still get killed for being outside of it