Graphics Bug in Beta 2.7.61 - Quality Settings.

There are 4 graphic quality levels in the settings menu. - Number 1 seems to work fine. - Number 2 makes the entire view white and nothing is visible. - Number 3 has a strange transparency issue with the ground and background where it appears like a very large mesh is being rendered below the ground and into the horizon behind the player starting location. It's easy to see by switching from 3 to 4 while looking at the ground. But more apparent when looking at it through an imported 3D mesh. - Number 4 seems ok. Installed Open Brush Beta (2.7.61) from Steam. Using Quest 2. Running it on PC through cable. The bug happens without doing anything beforehand. Simply open settings as soon as tutorial lets you and changing the quality settings.
1 Reply
andybak
andybak2mo ago
I can confirm (2) is quite broken even in the main release.
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