corrupted/pixelated 360 video

hi:) can someone please help with a solution to this issue? the 360 video render is extremely pixelated and seems like the file is corrupting. i have tried with 2 different video recordings on 2 different PC systems, and still get this error. is there a simple fix? the snapshot above is a still from today's test run. i used the same base file that had successfully rendered this music video last year. https://youtu.be/07gwVVYoyOw
LoveCrushedVelvet
YouTube
LOVE CRUSHED VELVET--"SADDENED EYES" [OFFICIAL 360/VR MUSIC VIDEO]
This is the third music video from Love Crushed Velvet that was made expressly for viewing in virtual reality. Art Direction, VR Painting, VR filming and Photography by Alissa Christine aka LUVRworldwide. 3D Edit & Tech Insights by Michelle Brown aka The Bad Lament. Model: Cassandra Youngs. The song was produced by David Maurice and is on their...
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34 Replies
LUVRworldwide
LUVRworldwideOP2y ago
here is another video test... the overall movement is very jagged and then starts to pixelate very badly https://youtu.be/6pNPnkEDIAI
LUVRworldwide
LUVRworldwideOP2y ago
as a side question.. regarding eye scale clipping.. whats the recommended value to set in the config file for the art not to get clipped inside the tunnel? -- what is the range?
Token_Gamer
Token_Gamer2y ago
having the same issue please help
andybak
andybak2y ago
@token_gamer Is your issue exactly the same? Does it happen on any scene or only on specific ones? @token_gamer and @luvrworldwide Either of you using the beta or are you both on the main version? And you're both using PC VR I presume? @zandyxr Have you done a 360 recently?
Zandy
Zandy2y ago
I havent for about a month… all was good then. Only issue I’m encountering is the blue screen and file changes due to the using the experimental build but that’s something we’ve addressed before Haven’t tried the reg OB build in awhile
Token_Gamer
Token_Gamer2y ago
All of it, tried both the main and beta yes PC done a successful 360 video no all of mine have pixelated images
andybak
andybak2y ago
Sorry - I am not sure I fully understand the part where you said:
tried both the main and beta yes PC done a successful 360 video no all of mine have pixelated images
I can several ways of reading that depending where I put the punctuation! Can you clarify what you meant?
Token_Gamer
Token_Gamer2y ago
Both the main and experimental version exported the same pixelated render of the 360 video on a PC
andybak
andybak2y ago
Ok. The main thing I need to know now is if this happens on all scenes - or just some. Any idea?
Token_Gamer
Token_Gamer2y ago
All
andybak
andybak2y ago
OK. So - can you DM me a simple sketch that demonstrates the problem? (ideally the .tilt file plus the .bat and .usd files to generate the animation)
Token_Gamer
Token_Gamer2y ago
Sent dm please confirm you were able to download the files? @andybak
andybak
andybak2y ago
im not on my pc atm
Token_Gamer
Token_Gamer2y ago
ok ty
LUVRworldwide
LUVRworldwideOP2y ago
thank you all for helping support this request
andybak
andybak2y ago
@token_gamer Looking at your batch file - it's not using Open Brush at all. It was generated by the Oculus version of Tilt Brush and it's calling that when you render video And the sketch file it's loading is from the Tilt Brush folder (not the Open Brush folder) So if this is a bug then it's a bug in Tilt Brush (although quite possibly for us as well). Just curious if you've got any .bat files that were generated in Open Brush?
Token_Gamer
Token_Gamer2y ago
I probably grabbed the wrong one we tried both and unity I'll redo it and get the open brush bat for you Also what's the script for skyboxes in open brush?
andybak
andybak2y ago
Can you ask here? https://discord.com/channels/783806589991780412/1127251644732682340 - let's keep this thread on a single topic.
Token_Gamer
Token_Gamer2y ago
new export of the same file in openbrush looped in adobe uploaded to youtube
andybak
andybak2y ago
@token_gamer What settings are you using:
1) HD 30 FPS 2) HD 60 FPS 3) 4k (UHD-1) 30 FPS 4) 4k (UHD-1) 60 FPS 5) Omnidirectional Stereo 360, 4k x 4k 30 FPS 6) Omnidirectional Stereo 360, 4k x 4k 30 FPS, no quick load 7) [Fast,Low Quality] Omnidirectional Stereo 360, 1k x 1k 30 FPS 8) [Fast,Low Quality] Omnidirectional Stereo 360, 1k x 1k 30 FPS, no quick load
Token_Gamer
Token_Gamer2y ago
5
andybak
andybak2y ago
and should the problem be obvious on the first few frames? or do i need to render the whole thing?
Token_Gamer
Token_Gamer2y ago
It's short It's pixelated where the moving green lines are want to see if it can be sharper
andybak
andybak2y ago
This is a crop from a single frame so far:
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andybak
andybak2y ago
That looks fine to me?
Token_Gamer
Token_Gamer2y ago
Yeah I don't see problems in the pics but the video is where I see it
andybak
andybak2y ago
Magnified:
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Token_Gamer
Token_Gamer2y ago
Yeah looks sharp for you I'll see if that is satisfactory for her thank you Is that just the picture from the render or is that a screenshot of the video I feel like the video is pixelated and the pictures look fine
andybak
andybak2y ago
Video:
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andybak
andybak2y ago
Still Frame:
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andybak
andybak2y ago
Video:
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andybak
andybak2y ago
Still frame:
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andybak
andybak2y ago
If anything the video is less aliased i think the compression is smudging out some of the detail maybe render the video from the stills in Premiere or something? See if you can get better results from tweaking the compression settings? But I'm not seeing the extreme corruption you originally reported at the start of this bug report The title of this is "corrupted/pixellated" - but all I'm seeing is some typical compression artifacts?
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