1.21.5 shaders crashing me
i am very confused because my friends can use this just fine but when i use 1.21.5 iris shaders it crashes. i assumed it was a server issue until they joined too. i dont know how to fix this - also it randomly gives me a crash msg that says something about distant horizons which i dont even have downloaded.

I am unable to load shaders and it says to provide this to the developer
Mixin transformation of net.irisshaders.iris.pipeline.programs.SodiumShader failed
whenever i try to use a shader it crashes
Hi ! first of all sorry for my english, it's not my first language. I'm also a new player on MC so i may struggle with explanations and giving docs lol. So i'm playing on the new version (1.21.5) and every time i try to put a shader (Vibrant or complementary) my game crashes like 1-2 seconds after the loading page in game. But when i don't have any shaders on, it doesn't (but the game's ugly...). I'm playing with mods (fabric, fabric api, fabric language kotlin, sodium fabric, iris fabric, and m...

Block ID not getting passed to gbuffers_block for submodel?
Setup
Windows 10
Minecraft 1.21.1
NeoForge 21.1.133
Iris 1.8.8...

How to rebind shaders reload
How do I rebind the shaders reload key? It is not appearing in minecrafts default keybinds area
whenever i try to use a shader it dosent apply or crashes and gives this message:
BASIC: BASIC: Attribute iris_Position is bound to generic attribute 0, but gl_Vertex is also used.

OpenGL error spam in Iris 1.8.8 for 1.21.1
I'm pretty sure this wasn't the case for 1.7.5.
Shaders I tried are the lastest in-dev versions of Bliss, Photon and Photon GAMS, all having the same issue....
Solution:
Issue narrowed down to Distant Horizons version 2.3.0-b. Try their nightly build and see if that issue been fixed.
1.21.1 Not working?
I have a fresh new clean installation of windows 10 And have just got all of my mods that I had from before back into the game. I was on Windows 11 previously, but I had some problems, but for some reason, Iris isn’t working. Loads Minecraft, but kicks me out and sends me to a error screen and only lets me play when I remove it from the files
Incompatibility with rendering in my mod
hi,
I'm working on a mod which has an overlay that renders dots at certain angles.
I use the
WorldRendererEvent.LAST
to get the necessary matrices and then i render it similarly to entity names, except i use RenderLayer#getGuiTexturedOverlay
for the buffer to make it render above any terrain.
This works fine in vanilla (except for clouds) but with iris 1.8.8 installed, the dots render behind terrain.
...Iris crashes Minecraft 1.21.1 with Mixin transformation of net.minecraft.class_7764 failed
I'm trying to set up some mods in MultiMC for Minecraft 1.21.1, and as I've just now found out after about 20 minutes of debugging, Iris is the mod that's currently crashing my game. I'm not sure how to read these things, but hopefully someone smarter than me knows what to make of all this.
I'd also like to note, it crashes even if I just pair it with Sodium and no other mods, and the game launches just fine with only sodium, so it's not a conflict with any of my other mods. For the sake of not cluttering up the logs and reports, the ones I provided are from when I only launched the game with Iris and Sodium. Just in case you guys need it anyway, let me know and I can provide a list of every mod I'm using (spoiler alert, there's a lot of 'em.)
Attached is the latest crash log, I tested it with both v1.8.7 and 1.8.8 and was met with the same result...
Solution:
Iris 1.8.7 is for Sodium 0.6.9, upgrade your Sodium to that version from your current 0.6.5.
Iris only shows as a file and will not open
Whenever I try to download iris it shows up in the files but i click it and won't open, same problem when i drag it out of the files and on to desktop. I have java installed correctly i think, im not sure why this is happening.
Player hand not rendering when spectating with shaders (Flashback)
Hey, when i spectate a player with Flashback in spectator mode, the hand isn't rendering when I have shaders turned on. I asked moulberry (flashback dev) and he told me it seems to be an iris issue.

Darker Color bug with Iris Shaders
Minecraft: 1.21 Fabric
Mod version: 1.8.8+1.21.1 Fabric/Quilt
Shader Enabled: None
https://cdn.discordapp.com/attachments/485199441767432193/1350224862567727104/image.png?ex=67d5f665&is=67d4a4e5&hm=22b282bf81bccb4a83478e4fbfe85c0f5f6f4969e3b1b84f8ba1ea163b77291b&
...
DH 2.3 fading
noticing that the new "fade" feature with DH 2.3 that allows seamless LOD transition is basically disabled when shaders are on.
Just wanted to shed some light and wondering if this is a bug that will be fixed later on, something shader/DH devs will have to fix, or just simply unavoidable...
DH 2.0.x Support for Minecraft 1.20.4?
I want to use DH 2.3.0 on the Server I play on with my friends, since it's the Update that added Server Side support. Unfortunately, when launching the game, it says that DH is incompatible with any Version of Iris 1.7.4 and below.
But Iris 1.7.4 for Minecraft 1.20.4 is nowhere to be found. Is there any way to get this working or at least some Iris Beta build for 1.20.4 that is compatible with higher Versions of DH?
Thanks in advance...