llew1997
CSNCreate: Steam 'n' Rails
•Created by llew1997 on 10/29/2024 in #support
Train Desync bug on server load?
Im playing on a modpack called ATM Gravitas 2 on my own server. and have been experiencing an issue with Create trains not sure whats causing it but im a little stuck.
TLDR
every time the server loads and client joins the server my trains bug out that use couplers and ether dont couple or uncouple and get them selves stuck. as if the trains load before the world dose and so the trains fail to trigger the redstone. which means every time i load into the world i have to go into creative to fix this.
Any ideas on how to fix this issue or what i may be doing wrong? as its kinda fustrating as i may have to redo all my trains to fix it otherwise.
heres a video from my world of what the trains are suposed to be doing when not stuck
https://youtu.be/XuUfE1tkKNQ?si=9M1mLxOKGZ4QMbXa
9 replies