IAmMaddieAtYou
WPF Video Editor program | Help with the (Timeline/TimeMarks)
Hi there! I am in need of help making the timeline and time marks for my program.
I personally tend to struggle when it comes to math(dyscalculia hates me) so the concept of this is really not clicking for me!
17 replies
❔ Unity Asset Bundle Error
When using my script I keep getting this error:
tmp\PREFABROOT\Mesh\Body(Clone).mesh" has been assigned to the same Asset Bundle more than once.
My Script is attached.
The main purpose is to grab all associated meshes, textures, shaders etc and duplicate them to the TMP folder, then bundling the TMP folder.
But for some reason after it worked once. It kept getting this error.
Its not just saying the mesh. Sometimes its a specific texture.4 replies