❔ Unity Asset Bundle Error
When using my script I keep getting this error:
tmp\PREFABROOT\Mesh\Body(Clone).mesh" has been assigned to the same Asset Bundle more than once.
My Script is attached.
The main purpose is to grab all associated meshes, textures, shaders etc and duplicate them to the TMP folder, then bundling the TMP folder.
But for some reason after it worked once. It kept getting this error.
Its not just saying the mesh. Sometimes its a specific texture.3 Replies
Looks like nothing has happened here. I will mark this as stale and this post will be archived until there is new activity.
😭
Was this issue resolved? If so, run
/close
- otherwise I will mark this as stale and this post will be archived until there is new activity.