deluksic
Multiplayer in SolidJS
I dont have experience implementing multiplayer in solid, but there is no such thing as truly parallel updates to signals, as they are synchronously updated on the main thread. An async function can update signals, but it still schedules sync work, so there should be no issues.
9 replies
Need help debugging animations
This example makes the duration depend on
sqrt(distance)
traveled https://playground.solidjs.com/anonymous/51f8765f-cc7c-4e28-a820-4fbfdb58991833 replies
Need help debugging animations
I like your idea. I tried implementing it a bit simpler here https://playground.solidjs.com/anonymous/0633f857-6c75-432b-aa8c-e167155fb7f4
33 replies
Wheel event not firing on chrome 125?
https://issues.chromium.org/issues/345948299 sent this issue in, let's see
16 replies