Adamently
Adamently
CC#
Created by Adamently on 5/12/2024 in #help
C# help
cs
using System;
using System.Collections.Generic;

/*Shoutout Handler

Check username and run a shoutouts if the user exists and if there is not currently a shoutout ongoing.
LU: 4-nov-2023
*/

public class CPHInline
{
public bool Execute()
{
//Declarations
string[] userInfo;
bool shoutoutActive;

//Initializations
userInfo = new string[]
{
args["targetUserLogin"].ToString(),
args["targetUserDisplayName"].ToString()
};
shoutoutActive = CPH.GetGlobalVar<bool>("qminSoActive", false);

//Log it
CPH.LogInfo("『SHOUTOUT』Active: " + shoutoutActive);

//If a shoutout is not active...
if (!shoutoutActive)
{
//... if streaming...
if (CPH.ObsIsStreaming())
{
//... send shoutout and start warning timer.
CPH.TwitchSendShoutoutByLogin(userInfo[0]);
CPH.SetGlobalVar("qminSoActive", true, false);
CPH.EnableTimer("soTimer");
}//if

}//if
else
{
//... otherwise inform the broadcaster to wait.
CPH.SendMessage("/me DataFingerbang Shoutout is still ongoing! DataFingerbang", true);
}//else

CPH.SendMessage($"/me !so {userInfo[1]}");
CPH.SendMessage($"/me DetectedAnomaly2 The Q-mander would like to bring your attention to lickR @{userInfo[0]} lickL , follow 'em at ​https://twitch.tv/%7BuserInfo[1]%7D and improve your quuminL function.");

return true;
}//Execute()
}//CPHInline
cs
using System;
using System.Collections.Generic;

/*Shoutout Handler

Check username and run a shoutouts if the user exists and if there is not currently a shoutout ongoing.
LU: 4-nov-2023
*/

public class CPHInline
{
public bool Execute()
{
//Declarations
string[] userInfo;
bool shoutoutActive;

//Initializations
userInfo = new string[]
{
args["targetUserLogin"].ToString(),
args["targetUserDisplayName"].ToString()
};
shoutoutActive = CPH.GetGlobalVar<bool>("qminSoActive", false);

//Log it
CPH.LogInfo("『SHOUTOUT』Active: " + shoutoutActive);

//If a shoutout is not active...
if (!shoutoutActive)
{
//... if streaming...
if (CPH.ObsIsStreaming())
{
//... send shoutout and start warning timer.
CPH.TwitchSendShoutoutByLogin(userInfo[0]);
CPH.SetGlobalVar("qminSoActive", true, false);
CPH.EnableTimer("soTimer");
}//if

}//if
else
{
//... otherwise inform the broadcaster to wait.
CPH.SendMessage("/me DataFingerbang Shoutout is still ongoing! DataFingerbang", true);
}//else

CPH.SendMessage($"/me !so {userInfo[1]}");
CPH.SendMessage($"/me DetectedAnomaly2 The Q-mander would like to bring your attention to lickR @{userInfo[0]} lickL , follow 'em at ​https://twitch.tv/%7BuserInfo[1]%7D and improve your quuminL function.");

return true;
}//Execute()
}//CPHInline
5 replies
CC#
Created by Adamently on 5/12/2024 in #help
C# help
cs
/*Shoutout Timer

When the timer runs out, allow ShoutOuts again.
LU: 4-nov-2023
*/

public class CPHInline
{
public bool Execute()
{
CPH.SetGlobalVar("qminSoActive", false, false);
CPH.SendMessage("/me dataScrooging Shoutouts are back on the menu, boys LETSGO", true);

return true;
}//Execute()
}//CPHInline
cs
/*Shoutout Timer

When the timer runs out, allow ShoutOuts again.
LU: 4-nov-2023
*/

public class CPHInline
{
public bool Execute()
{
CPH.SetGlobalVar("qminSoActive", false, false);
CPH.SendMessage("/me dataScrooging Shoutouts are back on the menu, boys LETSGO", true);

return true;
}//Execute()
}//CPHInline
5 replies