Mohammad Orabi 🇱🇧
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•Created by Mohammad Orabi 🇱🇧 on 10/29/2024 in #help-and-questions
Live events with prisma pulse for games
Hello , My backend is a traditional transactional backend that serves multiple games at the same time . it stores balance , open chests , give rewards etc , but nothing like a "game server" for real time things , however recently for some games I want to implement real time events such as user is playing (think of it like subway surf) , he reaches some checkpoint/num of minutes , need to grab this event from the game and check if he matches the event requirements and then reward the user with keys , I already have this system with request/response , but now the key should actually directly be spanned into the game , so the game should have a direct instant reward
would having web sockets between the game and my server + my server and prisma pulse solve that
4 replies
PPrisma
•Created by Mohammad Orabi 🇱🇧 on 7/18/2024 in #help-and-questions
Types are broken because of read replicas extension
I am exporting this singleton in my whole application
now I want to pass prisma as a type so that I pass transactions
for example
in claimReward I used this
typescript will shout out me , once I remove the $.extends it works
how do I grab the correct type
1 replies
PPrisma
•Created by Mohammad Orabi 🇱🇧 on 5/16/2024 in #help-and-questions
Setting Connection limit in gcp cloud run and cloud sql
What is the best practice when setting the connection limit of prisma in gcp cloud run?
* I am using postgres from cloud sql
* I have a master database with 14 cpu and 20GB ram
* 3 replicas each with 10 cpus and 20GB ram , each can handle 500 connections
* cloud run with multiple instances , each instance with 2 GiB memory and 2 cpus
how can I know what is the best connection limit to set , as I noticed increasing them is disconnecting cloud run from the sql sometimes
ps : I am using replicas extension
20 replies