CC#•Created by walksanator on 12/23/2023 in #help My C# Melon Loader Mod is not spawning a TCP socket
some context: the game supports sending commands via a NamedPipe (SilicaDSPipe
) and my mod should be spawning a TCP listen server on a configurable (8120
by default) port
yet if I check with netstat
there is no TCP port being opened