My C# Melon Loader Mod is not spawning a TCP socket
(or I cannot find it)
I am using .net Framework 4.7.2
but In my code there is no TCP listen server being created. or if there is I cannot find it
my code is at https://github.com/walksanatora/TcpControll/blob/master/TcpControl/Class1.cs
GitHub
TcpControll/TcpControl/Class1.cs at master · walksanatora/TcpControll
attempt 3 at making a TCP proxy mod for the Sillica Dedicated Server - walksanatora/TcpControll
2 Replies
some context: the game supports sending commands via a NamedPipe (
SilicaDSPipe
) and my mod should be spawning a TCP listen server on a configurable (8120
by default) port
yet if I check with netstat
there is no TCP port being openedfirstly, is modding supported by this game?