Nanior
Calling static method of interface via it's type
O.o
Well, I had another look at MessagePack's documentation, and I see something I can try next time I work on my project... Might be that for some reason Unity6 doesn't automatically register the generated resolver like when I was trying IL2CPP, so I'll need to include the registry function
73 replies
Calling static method of interface via it's type
MessagePack is said to be very fast and compact, that's why I used it, but maybe it's not a robust design or something, idk, it just frequently ends up in trouble, mostly issues with custom type resolvers
73 replies