Sevetamryn
Sevetamryn
SMSatisfactory Modding
Created by Sevetamryn on 11/12/2024 in #help-using-mods
Structural Solutions - small emissive beam - Same but non emissive?
No description
6 replies
SMSatisfactory Modding
Created by UwasaWaya on 11/18/2024 in #help-using-mods
Progressive Blueprinter and Megaprinter mods not working?
I have them, they work fine. Have you unlocked them at the hub? In game they are not for free.
7 replies
SMSatisfactory Modding
Created by Kimper on 11/16/2024 in #help-using-mods
Infinite nudge - seems increase scale is not working after latest game patch
Key bindigs for infinity nudge can be tricky. You may have overlaps with other mods or some functions are super uncomfortable to impossible if you have a non us-English keyboard. I.e. on a German keyboard, you need right alt to type [], what is impossible to use.
10 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/12/2024 in #help-using-mods
Structural Solutions - small emissive beam - Same but non emissive?
@D4rk thanks for the mod. i only scratched the surface for now. Countless new options. In the moment I'm on the micro emissive beam Tron-ish design trip ...
6 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/12/2024 in #help-using-mods
Emissive Pipeline - makes hard corners and wired stating point
no big deal, its known, fine.
4 replies
SMSatisfactory Modding
Created by e-rwan on 11/11/2024 in #help-using-mods
[solved - no bug][structural solution 1.1.38] concrete parts have metal finish
I lately used the structural solution walls for the 1st time and was just wondering why they look not so much like concrete, more like metal. In general, this is an amazing mod!
10 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
Well, i'm also just searching for a very easy use case to get my hands on Ficsit Networks ... 😉
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
However, i have a second use case (maybe also corner case) in mind. Make them switchable, using circuits / ficsit networks. Ide behind, let for instance a refinery factory switch on "flares" when output buffers or storages are full. The rocket would just need to be accessible by circuits / ficsit networks and the state "operate" must be writable with ON as default.
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
It is a cool mood, it needs some GPU power, and its just my immediately in mid use case that does not work. Idea: have a huge flame on top of very industrial looking foundry type factories.
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
... and i would like to have more, and not just that a 40xx is expensive, it is to big for my case, too hungry for my power supply .... yeah, this would mean a new PC.
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
even my 3060 is on the edge ...
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
@Rex [they/them] yes, but with some light sources it works! At least much better. And you can inprove it for emissive signs with some ini tweaks. I'm not a developer or know about Unreal or graphic programming, however, this makes my experience in 1.0 with emissive signs much better (found in the net, i have no idea what i'm doing here) ... and there are more options to fiddle around with: [SystemSettings] r.LumenScene.SurfaceCache.CardTexelDensityScale=3000 r.AOGlobalDistanceField.MinMeshSDFRadius=1 And is was highly disappointed by 1.0 after the Lumen experience (especially using signs) from Updated 8. ... like many others too. That's why i searched for this tweaks.
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
@Andre Aquila <Aquila Industrial> What would also be super interesting IMHO, what is the difference of a light source in this game that only illuminates surrounding if you look at it and a light sorc that does it also when it is behind you.
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
Well, this blue #12 is 3,5 meter in diameter, what is around the size of one Saturn V, F1 rocket engine.
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
if it is particles then its even volume and volume goes at 3rd power of size ... However, it does IMHO (or was not going big enough) not happen with the other engines
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
No description
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
@Rex [they/them] ofc yes!
30 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/8/2024 in #help-using-mods
Decorative Rocket Trusters - wow ... a bit too bright IMHO
No description
30 replies
SMSatisfactory Modding
Created by Doc on 11/8/2024 in #help-using-mods
Flex belt Brightness
No description
8 replies
SMSatisfactory Modding
Created by Sevetamryn on 11/6/2024 in #help-using-mods
https://questions.satisfactorygame.com/post/672922d6ddb9d97e0720c706 - Game Crash MMBM
fixed, thanks. Others reported issues with other mods too, maybe more mods need a recompile after the changes in 1.0.0.5.
6 replies