mdynnl
mdynnl
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
not necessarily have to be playground, stackblitz, csb, etc
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
better if you could reproduce it in the playground
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
the fact that it's an async function suggests that there's some updates across microtasks
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
which means, navigate gets called first
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
.
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
same problem
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
at least until async context lands in browser
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
synchronous updates must still happen in the same task
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
is there some await-ing before navigate gets called?
45 replies
SSolidJS
Created by jack on 12/24/2024 in #support
invoke navigate() after function call but before signal update propagates to ui
this should not matter. transition batches along sync (signal) => async (resources)
45 replies
SSolidJS
Created by genuine_smiles on 12/23/2024 in #support
Trouble getting `createEffect` to work outside the browser
but I think the current focus is on better reactivity runtime solid 2.0, it should probably come around after that
5 replies
SSolidJS
Created by genuine_smiles on 12/23/2024 in #support
Trouble getting `createEffect` to work outside the browser
there's definitely a plan to extract the reactivity core to a separate export
5 replies
SSolidJS
Created by genuine_smiles on 12/23/2024 in #support
Trouble getting `createEffect` to work outside the browser
node exports are for server usage which doesn't need reactivity so implemented intentionally to be static you can directly import the browser one or use --conditions
5 replies
SSolidJS
Created by Jason.json on 12/14/2024 in #support
How to include Gzip compression to Solid Start project?
ah, JSON API response, yeah, then
20 replies
SSolidJS
Created by Jason.json on 12/14/2024 in #support
How to include Gzip compression to Solid Start project?
for static assets, nitro already handles it for you
20 replies
SSolidJS
Created by POL SMOKE on 12/9/2024 in #support
Error handling with chained resources.
i remember trying to fix this kind of error by changing the order of error and state being set but in practice we can't really rely on the order of execution
39 replies
SSolidJS
Created by sh03 on 12/3/2024 in #support
Details on how client code and server code is split
the error caused by executing google-auth-library code in the browser that is
9 replies
SSolidJS
Created by sh03 on 12/3/2024 in #support
Details on how client code and server code is split
right, i missed that. it seems the error got swallowed by lazy helper
9 replies
SSolidJS
Created by sh03 on 12/3/2024 in #support
Details on how client code and server code is split
No description
9 replies
SSolidJS
Created by sh03 on 12/3/2024 in #support
Details on how client code and server code is split
9 replies