Azrefrisk Dreemurr
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
I'll check for that in the morning.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
It's still packaging.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
I had no idea just how many
.cpp
files SML had...52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
Also, the "green" select button mentioned during the creation of
RootGameWorld_ModName
is not green in the latest UE Editor. It seems it is blue.52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
And if SML updates, there's a section of the Docs for that process? I saw some mentions of it during first-time setup.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
So in the future, as long as SML is still the same, I only need to click the Alpakit button next to my mod to test it.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
Just so I know for later, since I can't find a mention of this on the Docs, does SML have to be repackaged every time I want to test my mod, or is it packaged once for first-time, and then good to go?
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
Ok, let's try this again.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
Will it still work on Windows?
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
So I'm looking at the available downloads... which one should I use? I notice the latest one is for UE 5.3, but recommends an OS that I'm not running.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
Guess I'll go back and find Clang.
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
I thought the Docs said Clang was optional?
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
Alpakit Log:
52 replies
SMSatisfactory Modding
•Created by Azrefrisk Dreemurr on 1/14/2025 in #help-developing-mods
Returning Aspiring Modder, no clue where to get started.
Upon trying to package my mod and SML through Alpakit, the build fails on SML.
52 replies