BoyBaykiller
BoyBaykiller
CC#
Created by snek on 12/19/2024 in #help
Noob C# enjoyer building a project from other people
cool, is this with array texture?
24 replies
CC#
Created by snek on 12/19/2024 in #help
Noob C# enjoyer building a project from other people
if they're all the same size then a 2D "Array Texture" accessed through a single sampler2DArray in shader would be perfect for that. Otherwise there is "Bindless Textures" but thats harder
24 replies
CC#
Created by snek on 12/19/2024 in #help
Noob C# enjoyer building a project from other people
are you asking how you can make a very large number of textures available to the shader?
24 replies
CC#
Created by snek on 12/19/2024 in #help
Noob C# enjoyer building a project from other people
yeah this is like the first time I look in here and suddenly see this very familiar looking link... : )
24 replies
CC#
Created by snek on 12/19/2024 in #help
Noob C# enjoyer building a project from other people
hey cool
24 replies
CC#
Created by snek on 12/19/2024 in #help
Noob C# enjoyer building a project from other people
thats weird it shouldnt look this pixelated/aliased. I've made a small change that might fix it. I'd appreciate if you try running it again with newest version and see if it looks any different
24 replies
CC#
Created by snek on 12/19/2024 in #help
Noob C# enjoyer building a project from other people
btw under "Releases" on github there is the precompiled program in case you just want to run it
24 replies