SirUntouchable
AAdmincraft
•Created by SirUntouchable on 6/26/2024 in #questions
Chunk loading far from spawn + /worldborder
So on my 1.21 spigot SMP, I found out a player was traveling in a straight line away from spawn. They were at 33,000 blocks (they're doing it for the Adventuring Time advancement but I said it was a bad way of doing that advancement), and I didn't want them loading more chunks far out so I set the world border to a 35,000 radius. I didn't want excessive chunk loading because people already complained about lag on the server. Now I have someone complaining that reducing the world border also caused more lag.
So this left me with a couple questions:
1) Is there a correlation between distance traveled from spawn and memory/RAM usage? Or is it just number of chunks loaded and doesn't matter how far out you are from spawn?
2) Does altering the world border cause lag in any way? That didn't make sense to me when someone claimed it did cause more lag.
I feel like these are pretty general questions but if you need more information like plugins on the server or the processor let me know.
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