Excrubulent
Excrubulent
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
No description
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Okay, source and app link are now uploaded. If anyone tests it please let me know if you have any feedback!
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Honestly I'd prefer Unreal to take the fail-fast approach rather than enable my mistakes.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Right, I mean it turns out it didn't actually fix the problem anyway, so that's a bit scary tbh. But anyway, I've found a workaround for now.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Nevermind, I found the help page.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
I can't figure out where to upload the actual mod though.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Okay, I've made the ficsit.app page here: https://ficsit.app/mod/7jdneQDfyno5ny
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Okay, that's tested and working AFAICT.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
No description
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Unbelievable, the problem persists
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
"Fix Up" in that menu is the way to delete it.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
No description
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
I am now being told "You cannot create a 'Texture2D' asset named 'blackout' in '/HypertubeBlackout', as there is already a 'ObjectRedirector' asset with the same name in this folder." I'm so glad they decided to silently, invisibly force this error to persist. I am looking into how to remove this object redirector, and possibly how to nuke the feature entirely.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Somehow the editor now remembers the wrong name that my texture file had, so automatically mis-names it. What a feature.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
No description
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Also, here are my results from using the epilepsy analysis tool:
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
But it's fixed now, and 1024 looks just fine on my 2560x1440 monitor. I think it'll look fine for most people and that's the texture size I'm using. Just about ready to publish this. There are a couple of more options and tweaks I can add, but it is definitely feature-complete.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Hey everyone, got some good results after doing some tests, I think this is just about ready for primetime, BUT it has suddenly started crashing. I was replacing a 4096 texture, which was 5MB and a bit excessive, with a 1024 texture. At first this crashed the editor, but on a second attempt it compiled and packaged just fine. Then the game crashed when loading the texture. After a bit of troubleshooting I've discovered this is probably to do with the in-game texture asset and the texture file used to create that asset having mis-matched names. So I had blackout.png and replaced it with blackout_1024.png, and that's when I got the crash.
141 replies
SMSatisfactory Modding
Created by Excrubulent on 12/31/2024 in #help-developing-mods
How to detect when the player is in a hypertube and overlay a blacking-out effect on the camera
Thank you!
141 replies