herbthyme
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
ping me if anything develops here, i'm very curious
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
anywho, i hope you can find a suitable solution in regard to ship parking 🤞
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
unless its 3am or you need to do something else
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
and go try to be productive before ending up on netflix
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
ima stop theorising now in case i'm way off
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
makes more sense to reduce server impact and would also not be affected by changes to curved rails since the logic would effectively be handled by the straight ones on either end
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
could be wrong, but instead of the trains going 'follow rails', i think it goes 'go from point A to point B, on the same arc as the rails follow when rendered'
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
i think trains manage their own logic for navigation
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
i meant detection for block-breaking
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
sorry not collision
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
since they need to have custom collision logic too iirc
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
only curved? that might explain it
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
very strange
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
If you move the ship, does the rail hitbox point also move?
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
And something with that might be causing the hitbox locations of the rails to crap out
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
To validate where it can & can't move to
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
Yeah, but the ship's probably accounting for the area around itself too
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
since the ship would need to keep track of block positions via custom means, that may very well contribute
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
and failing to move elsewhere
64 replies
CSNCreate: Steam 'n' Rails
•Created by ᛅᚱᚴᛅᚺᛊᛋᚹᛁᚱᛁᛏ on 6/5/2024 in #support
Rails hitbox being anywhere except on the rails (second post about this)
potentially code going 'originate here, move elsewhere'
64 replies