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Aaron
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C
C#
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Created by SoftStone on 1/30/2025 in
#help
✅Build NET9 from source
https://github.com/dotnet/sdk/blob/main/documentation/package-table.md
10 replies
C
C#
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Created by SoftStone on 1/30/2025 in
#help
✅Build NET9 from source
you could also just use one of the alpha .net 10 sdks, if you just need that fix
10 replies
C
C#
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Created by SoftStone on 1/30/2025 in
#help
✅Build NET9 from source
because if you just need the runtime, it would be easier to build dotnet/runtime on its own than to build the entire VMR (which is kinda hard to build)
10 replies
C
C#
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Created by SoftStone on 1/30/2025 in
#help
✅Build NET9 from source
are you trying to build the entire stack, including things like the SDK, or just the runtime
10 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
either do what you do with ret or call BinaryPrimtives.ReverseEndianness
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
fixed only fixes something until the block ends
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
yeah don't do that
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
uh
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
I mean interfaces aren't fast, but there's not much you can do about that
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
:j_phew:
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
Fetch/Read wouldn't happen to be interface methods, would they
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
interfaces?
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
they're not magic, sadly
259 replies
C
C#
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Created by Pdawg on 11/17/2024 in
#help
Micro-optimizing a Z80 emulators' pipeline. **Unsafe code**
if that's your Fetch? there really isn't much you can do
259 replies
C
C#
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Created by Pherenetic on 11/14/2024 in
#help
NRT: How to correctly annotate my generic-class when inheriting from another generic class?
I meant it when I said this information is not available at runtime
60 replies
C
C#
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Created by Pherenetic on 11/14/2024 in
#help
NRT: How to correctly annotate my generic-class when inheriting from another generic class?
aka it doesn't work for you
60 replies
C
C#
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Created by Pherenetic on 11/14/2024 in
#help
NRT: How to correctly annotate my generic-class when inheriting from another generic class?
it only works when assigning
object
to
T
where T is a non-nullable value type
60 replies
C
C#
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Created by Pherenetic on 11/14/2024 in
#help
NRT: How to correctly annotate my generic-class when inheriting from another generic class?
that throw helper is for value types
60 replies
C
C#
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Created by Pherenetic on 11/14/2024 in
#help
NRT: How to correctly annotate my generic-class when inheriting from another generic class?
that information isn't available to the implementation, NRTs are purely compile time
60 replies
C
C#
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Created by Pherenetic on 11/14/2024 in
#help
NRT: How to correctly annotate my generic-class when inheriting from another generic class?
which yeah, you can't do
60 replies