Titi
Parsing Lua files
So I have .lua files, I simply want to be able to retrieve ande dit the values in the Lua variables toe dit them from a C# Gui application
if that makes sense
For example the Lua file has a variable LUA_STRING_VARIBLE = "bear"
I want to be able to load and edit the file in my app to be able to change it to LUA_STRING_VARIBLE = "whale" for example.
I can't figure out how to parse/read and retrieve values from variables in .lua files, I'm trying to use Nlua but I can't understand it at all
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