Raikoh
SMSatisfactory Modding
•Created by Rintarou on 10/29/2024 in #help-using-mods
Nuclear rebalance recipe not applied
lol, typo in the patch note, nice
11 replies
SMSatisfactory Modding
•Created by Rintarou on 10/29/2024 in #help-using-mods
Nuclear rebalance recipe not applied
Ok, fixed, thanks for pointing it out!
11 replies
SMSatisfactory Modding
•Created by Rintarou on 10/29/2024 in #help-using-mods
Nuclear rebalance recipe not applied
11 replies
SMSatisfactory Modding
•Created by Rintarou on 10/29/2024 in #help-using-mods
Nuclear rebalance recipe not applied
Energy value was changed to match the change to the nuclear plants. The burn rate is the same as vanilla.
11 replies
SMSatisfactory Modding
•Created by Rintarou on 10/29/2024 in #help-using-mods
Nuclear rebalance recipe not applied
I'll double check it when I get back to my PC tomorrow, thanks for the heads up. In the meantime, if anyone else is able to double check too, that'd be cool
11 replies
SMSatisfactory Modding
•Created by Rintarou on 10/29/2024 in #help-using-mods
Nuclear rebalance recipe not applied
11 replies
SMSatisfactory Modding
•Created by Jetlagged on 10/21/2024 in #help-using-mods
Does Balanced Mid-Game Portal replace old recipe?
But to be clear, at tier 9 The Singularity cell that's there is barely changed. It's made slightly easier because I downgraded nuclear pasta to pressure conversion cubes. And considering what everyone says about ficsonium, sounds like it could have used that too.
But yeah, the ultimate goal for the mod is to not use Singularity cells for the earlier game versions.
8 replies
SMSatisfactory Modding
•Created by Jetlagged on 10/21/2024 in #help-using-mods
Does Balanced Mid-Game Portal replace old recipe?
Technically the vanilla recipe is changed to be the one you see early game, then an alternate recipe was made to replace it.
8 replies
SMSatisfactory Modding
•Created by Jetlagged on 10/21/2024 in #help-using-mods
Does Balanced Mid-Game Portal replace old recipe?
8 replies