Picarl
How to import objects from external, uncompiled .cs files?
Let's say I have a file named "myCustomObject.cs", and it has a class definition "customObject1".
What would the best way to programmatically load myCustomObject and instantiate a customObject1, but dynamically-so? That is: Without any static references.
I'm expecting that I have multiple objects defined in multiple files (under the same namespace, however) that I need to read and instantiate.
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