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SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/5/2024 in #support
Why is this not reactive? (using signal + html open attribute)
@mdynnl @peerreynders Wow, thanks for that example! It fixed a sync problem between my child and parent! Nice!
22 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/5/2024 in #support
Why is this not reactive? (using signal + html open attribute)
Aaah, neat trick. Will keep that one in mind, thanks a lot :D Also thanks for sharing that article ^^
22 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/5/2024 in #support
Why is this not reactive? (using signal + html open attribute)
As far as I can see: the big difference in the corrected example is setTimeout(). Why would someone choose this approach over the other?
22 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/5/2024 in #support
Why is this not reactive? (using signal + html open attribute)
Ok, thanks.
22 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/5/2024 in #support
Why is this not reactive? (using signal + html open attribute)
Effect was not solid either. And I don't wanna include another state management library, as I chose solid because of that integration. I am currently using a ref, which works, but is not the way I wanted to go Well, sucks to be me.
22 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/5/2024 in #support
Why is this not reactive? (using signal + html open attribute)
But what if it is synchronized on half of the clients? I don't wanna risk that, so I didn't implement it that way :/
22 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/1/2024 in #support
Page content not updating on route change
Thank you very much for the detailed explanation. This helps me better understanding this topic. Very well written and understandable!
7 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 7/1/2024 in #support
Page content not updating on route change
Thank you, that works! Could you perhaps explain why that is?
7 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 6/30/2024 in #support
AggregateError on accessing my db with drizzle-orm and supabase
You are right. I had a problem with my env, but fixed it now. Thanks :D
4 replies
SSolidJS
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 6/30/2024 in #support
AggregateError on accessing my db with drizzle-orm and supabase
Here is the error message:
AggregateError
at internalConnectMultiple (node:net:1114:18)
at afterConnectMultiple (node:net:1667:5)
at TCPConnectWrap.callbackTrampoline (node:internal/async_hooks:130:17) {
code: 'ECONNREFUSED',
[errors]: [
Error: connect ECONNREFUSED ::1:5432
at createConnectionError (node:net:1634:14)
at afterConnectMultiple (node:net:1664:40)
at TCPConnectWrap.callbackTrampoline (node:internal/async_hooks:130:17) {
errno: -4078,
code: 'ECONNREFUSED',
syscall: 'connect',
address: '::1',
port: 5432
},
Error: connect ECONNREFUSED 127.0.0.1:5432
at createConnectionError (node:net:1634:14)
at afterConnectMultiple (node:net:1664:40)
at TCPConnectWrap.callbackTrampoline (node:internal/async_hooks:130:17) {
errno: -4078,
code: 'ECONNREFUSED',
syscall: 'connect',
address: '127.0.0.1',
port: 5432
}
]
}
AggregateError
at internalConnectMultiple (node:net:1114:18)
at afterConnectMultiple (node:net:1667:5)
at TCPConnectWrap.callbackTrampoline (node:internal/async_hooks:130:17) {
code: 'ECONNREFUSED',
[errors]: [
Error: connect ECONNREFUSED ::1:5432
at createConnectionError (node:net:1634:14)
at afterConnectMultiple (node:net:1664:40)
at TCPConnectWrap.callbackTrampoline (node:internal/async_hooks:130:17) {
errno: -4078,
code: 'ECONNREFUSED',
syscall: 'connect',
address: '::1',
port: 5432
},
Error: connect ECONNREFUSED 127.0.0.1:5432
at createConnectionError (node:net:1634:14)
at afterConnectMultiple (node:net:1664:40)
at TCPConnectWrap.callbackTrampoline (node:internal/async_hooks:130:17) {
errno: -4078,
code: 'ECONNREFUSED',
syscall: 'connect',
address: '127.0.0.1',
port: 5432
}
]
}
Is anyone able to help me?
4 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
Yeah, trying it out as well... Just reinstalling VS as well, just to be sure that I don't miss anything...
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
A new console app with c#, right?
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
No description
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
I did the same...
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
At this point I maybe should just create a new project and try again...
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
I don't even have the dependencies fiels, like you do... EVen after copy-pasting the files via windows explorer again...
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
Also many people were suggesting "Right Click > Add Existing Item" or similar to fix this, but I don't even have these options at all...
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
I am suing VS 2022 now tho, since it should be better for .NET/C# dev
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
But I already tried that and it never works. I tried referencing it via the folder, doesn't work. There is also no highlighting of any available namespaces at all. I tried manually adding it inside my csproj file (via Reference with HintPath), didn't weork either.
46 replies
CC#
Created by 𝔐𝔞𝔱𝔱𝔦𝔫 on 4/1/2024 in #help
Help with DiscordGameSDK in a C# project (no Unity)
And to use it I have to build my project?
46 replies