walker
walker
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
Oof yeah bedrock is another beast entirely haha. Most of our infrastructure for routing requests couldn't be recycled unfortunately
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
No description
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
Gotcha, I mean modifying the A record in the hosted zone we manage for the customer is fine since we already do that
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
No description
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
So in other words put the IP that api.campfirehosting.com is pointing to into the A record for the apex domain (testmcserver.xyz)?
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
This is fine for the subdomain use case (e.g. mysubdomain.testmcserver.xyz pointing to api.campfirehosting.com because we can use CNAME) but this doesn't work for just testmcserver.xyz
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
No description
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
The nameservers shouldn't change though, that's static
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
Right, just for Minecraft. The only stipulation is because this is a "pay by the minute" host we dynamically update route53 records when the server starts and stops so we can't ask the customer to put dynamic information in on their end (e.g. on the namecheap side)
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
Ahhh right right, that makes sense. And what about at the route53 level since we can't have an apex CNAME. Does it have to be an A record?
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
Right, sorry, this is currently setup for the subdomain use case. I'm wondering what would have to be modified to make it work for the root domain (e.g. testmcserver.xyz)
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
No description
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
No description
81 replies
AAdmincraft
Created by mitche on 6/18/2024 in #questions
Trying to diagnose performance issues
Sounds good, thanks. After some adhoc tests this has significantly improved performance
65 replies
AAdmincraft
Created by mitche on 6/18/2024 in #questions
Trying to diagnose performance issues
Cool. Paper disabling that by default makes me more confident that data loss is rare except in the case of a crash. I think what we'll do is advise our users to disable that property and install a backup plugin
65 replies
AAdmincraft
Created by mitche on 6/18/2024 in #questions
Trying to diagnose performance issues
For performance reasons, presumably? I've read there are possible issues with data corruption on a crash (makes sense considering this is an async write). But I'm surprised Paper would force this to be false considering that possibility.
65 replies
AAdmincraft
Created by mitche on 6/18/2024 in #questions
Trying to diagnose performance issues
Maybe setting the sync-chunk-writes property to false would help improve performance? That way we're asynchronously writing instead of blocking the main thread
65 replies
AAdmincraft
Created by mitche on 6/18/2024 in #questions
Trying to diagnose performance issues
Hi, server host owner here. For some context: NFS is definitely not a good solution for MC but unfortunately its sort of the best we've got considering our setup. We're a "pay by the minute" server host so we dynamically start and stop servers when players are online/offline. We also dynamically add and remove nodes depending on how many servers are online. Because of this there's no guarantee that the assigned node will be mounted to the volume that we store the servers on, therefore we use NFS to mount to the "always online" node that has the servers volume. While there are definitely performance issues its not too bad considering all the nodes are in the same data center, but its issues like this that occasionally prop up. I guess I'm curious if yall have any suggestions for this particular use case. I'm wondering if there's a way to tell MC to more aggressively write chunks to disk rather than all at once so there's not these massive lag spikes where we're blocking the main thread, but I'm not sure that's possible. For some more context we're using Longhorn with RWX volumes https://longhorn.io/docs/1.6.2/nodes-and-volumes/volumes/rwx-volumes/
65 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
Gotcha. I change the SRV port when the server finishes starting so looks like I'll have to just create one hosted zone per customer, but that's okay. Most would be content with the campfirehosting.com subdomain and if they want the custom domain they can pay an extra $0.50 or so per month. Anyways thanks for the help here!
81 replies
AAdmincraft
Created by walker on 6/12/2024 in #questions
Minecraft DNS question
e.g. RRSet with DNS name testdomain.testmcserver.xyz. is not permitted in zone campfirehosting.com. is the error you get when you try to do that
81 replies