Manu
Pokemon Game SRP
Sorry I have a question about a game, I am making project for my uni about a pokemon game, the question is the next, I want to do the SRP principle of solid but I don't find a another posibility that make takedamage a method of each pokemon, is that bad? my setters are private because I don´t want them to be public, but I find that makeing and takeing damage should be a game mechanics class responsability
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