i have a fast doubt and i couldn't find it in faq
so basicly a have a 10k by 10k generated world and i wanted to use dh on it, that means i dont need to use internal server to generate lods right? i mean, when i use internal server it downloads the whole chunk when i just needed the lod right?
another thing, when i use features it takes too long to generate, could it be c2me?
2 Replies
should i use features, surface or pre existing?
FEATURES: Complete generation of all LODs with mostly correct structures and trees. Does not save vanilla chunks, and is much faster than INTERNAL_SERVER unless C2ME is installed.
INTERNAL_SERVER: Generates and saves both DH LODs and vanilla chunks, has 100% correct LODs, because it also saves vanilla chunks it takes the most amount of drive space. Generation speed will suck unless C2ME is installed.
PRE-EXISTING: generates LODs for all existing vanilla chunks.
since i have the whole world generated it should be pre existing i guess
since you have the whole world generated, the distant generation mode won't change anything unless you set it to off or get close to the border
Some people have reported pre existing only to not work properly in latest DH version so keep that in mind too