Mod doesn't like shaders
it looks fine without any shaders but when I enable the shader then it's very overblown and the real chunks are hidden and it only shows LOD stuff, this is both on multiplayer and singleplayer (1.20.4) the player hand/anything being held is also hidden / invisible
my mods list includes only the distant horizons mod and optifine

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to add, it even happens with the internal shaders, only when shaders are truly off, does it show anything, with internal shaders it shows nothing, not even LOD
optifine is the problem
aww that's a shame
use the latest versions of oculus and embeddium (for 1.20.1 of course)
just use oculus and embeddium (for forge) or iris and sodium (for fabric and current neoforge)
it's better on every way, optifine won't be missed

this meme lmao
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 & Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 (or newer) + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.