neoforge 1.21.1

this is what it looks like, how do i fix this
No description
59 Replies
Ramelstag
Ramelstag•2d ago
no other mods installed?
Flint
FlintOP•2d ago
i will take a screen shot
Flint
FlintOP•2d ago
No description
Ramelstag
Ramelstag•2d ago
add sodium in there, maybe it won't happen with sodium renderer (also free performance)
Flint
FlintOP•2d ago
ngl i thought i had sodium but yeah ill add it
Ramelstag
Ramelstag•2d ago
dh doesn't need sodium but it's good to have it if it still has that thing, try with just DH and nothing more on a fresh instance
Flint
FlintOP•2d ago
well i was gunna add it regardless for performance i might of deleted it by accident same issue also in chat it says init
Flint
FlintOP•2d ago
No description
Ramelstag
Ramelstag•2d ago
right, now try with just DH and nothing else
Flint
FlintOP•2d ago
i still have it only DH
Ramelstag
Ramelstag•2d ago
right, send your latest.log
Flint
FlintOP•2d ago
wait
Flint
FlintOP•2d ago
should i delete my config toml and let it reset
Ramelstag
Ramelstag•2d ago
worth a try would be better to do that on a fresh instance can't tell anything from that, try the nightly build just in case
Flint
FlintOP•2d ago
after deleting the toml it keeps crashing and how do i find the nightly build apparetnly i am useing the latest version of it
Ramelstag
Ramelstag•2d ago
in the links and downloads channel yeah, latest but not the nightly
Flint
FlintOP•2d ago
the links and download takes me to the plugin DH
Ramelstag
Ramelstag•2d ago
scroll up
Flint
FlintOP•2d ago
does DH need to me on server and client cuz i keep crashing
Ramelstag
Ramelstag•2d ago
wdym server or client
Flint
FlintOP•2d ago
im hosting a server on my pc so my and a friend can play with those mods
Ramelstag
Ramelstag•2d ago
it doesn't need it on the server
Flint
FlintOP•2d ago
i treid removing DH from server and i still crashed
Ramelstag
Ramelstag•2d ago
that bug is a thing on the client, no need to mess with a server to try to figure out what's going on there
Flint
FlintOP•2d ago
i got it to sorta work but it looks bad
Flint
FlintOP•2d ago
No description
Ramelstag
Ramelstag•2d ago
is that on the server, and on the regular latest build and not on the nightly build?
Flint
FlintOP•2d ago
yes on the server and the nightly build 2.3.3b
Ramelstag
Ramelstag•2d ago
right, in a moment it should update and increase in detail in the regular build there's a bug that causes the LODs to stay in that lower detail and not raise in detail when playing on a server that doesn't have dh installed, particularly after teleporting or moving really fast
Flint
FlintOP•2d ago
mhm i mean when i move around everything is fine exept the stuff in teh distant gets really blocky and chunky
Ramelstag
Ramelstag•2d ago
it has a queue of jobs to do so it doesn't update instantly, see if it will update quicker if you raise the cpu load
Flint
FlintOP•2d ago
Flint
FlintOP•2d ago
it told me to make that minimal in chat
Ramelstag
Ramelstag•2d ago
it?
Flint
FlintOP•2d ago
DH in chat told me to lower it
Ramelstag
Ramelstag•2d ago
just disregard it
Flint
FlintOP•2d ago
ah holdon i need to allocate more memory
Ramelstag
Ramelstag•2d ago
how much you got allocated?
Flint
FlintOP•2d ago
2G i never changed the JVM client side
Ramelstag
Ramelstag•2d ago
is the lod quality preset set on medium?
Flint
FlintOP•2d ago
ah now its beuitful thank you
Ramelstag
Ramelstag•2d ago
yeah, if you'll be playing on a server, set dh to i paid for the whole cpu, or aggressive
Flint
FlintOP•2d ago
gotchu also as for shaders, do i use iris? or is there a diffent mod u suggest
Ramelstag
Ramelstag•2d ago
the most intensive job DH does is generating LODs beyond the vanilla render distance, but it won't be doing that regardless of whether the server has dh or not, so it will only be loading lods from the local database and updating, which is a lot less intensive there's only iris
Flint
FlintOP•2d ago
ah
Ramelstag
Ramelstag•2d ago
i mean ig optifine still exist but besides being garbage it probably doesn't work with dh
Flint
FlintOP•2d ago
nahh
Ramelstag
Ramelstag•2d ago
and knowing how it is, probably might end up screwing with one of the other mods you got im so glad the reign of optifine is over lmao but yeah, iris you do know that not all shaders will work yeah? they need to have dh support themselves but most of the popular ones have
Ramelstag
Ramelstag•2d ago
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Ramelstag
Ramelstag•2d ago
so, to fix that bug all that needed was the nightly build?
Flint
FlintOP•2d ago
yeah i guess so im useing comp unbound i know its compatible
Ramelstag
Ramelstag•2d ago
mark it as solved
hardester
hardester•2d ago
For future reference, that color thing happens when debug rendering is enabled in DH settings > Advance settings > Debug > "Debug view" or something, the first or second option if I recall.
Flint
FlintOP•2d ago
oh thank you
Ramelstag
Ramelstag•2d ago
dang, that thing seemed familiar to me but i couldn't figure out why 😭
Miki_P98
Miki_P98•2d ago
/debug /colours
YAGPDB.xyz
YAGPDB.xyz•2d ago
If your LODs are weirdly coloured, press the F8 key or in the config go to Advanced Options > Debug > Debug Mode and set it to "Off"
Miki_P98
Miki_P98•2d ago
IDK if there is a direct command for this in particular

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